Goblin

Kogaff's page

No posts. Organized Play character for Arudato.


Full Name

Kogaff

Race

HP 24/24 | AC 15 | F +7 R +5 W +4 | Perc +4 | Stealth +2 |

Classes/Levels

Speed 25 | Active Conditions: ---

Gender

Chaotic Good Male Goblin (Unbreakable) Barbarian 1 |

Strength 18
Dexterity 14
Constitution 14
Intelligence 10
Wisdom 8
Charisma 14

About Kogaff

PROFILE

PFS Information:

PFS Number:
Experience:0
Fame:0
Gold:10 GP 7 SP 9 CP

Training: Scrolls (0), Spells (0), Swords (3)

Major Factions
Envoy’s Alliance:0
Grand Archive:0
Horizon Hunters:0
Vigilant Seal:0
Minor Factions0
Radiant Oath:0
Verdant Wheel:0
All Faction Reputation
Total (Sum of the Above) Reputation:0

Purchased Boons
(Faction) Champion (Faction) (0 Fame) (the Champion boon for your first faction is free)

(Kogaff):

Ethnicity: Goblinoid
Nationality: Mwangi Expanse
Birthplace:Somewhere deep in the jungle...
Age: 7
Gender & Pronouns: Male/He/His
Height: More than a cat, less than a great dane for sure.
Weight: About 5 chickens
Physical Appearance:
(/end personal details spoiler)
ancestry (heritage)
background
class; Level: #; Experience: #
size traits (e.g. Medium Humanoid Human or Small Humanoid Halfling)
alignement; deity
Languages:
____________________
SENSES
Perception: ## ((wis) + (prof) + (item)) [T/E/M/L]
Special Senses:
____________________
DEFENSES

HIT POINTS: ##/##

ARMOR CLASS
AC: ## (10 + (dex) + (prof) + (item)) [T/E/M/L]
Shield: +## Hardness # Max HP ## / BT # Current HP ##

Unarmored: [T/E/M/L], Light: [T/E/M/L], Medium: [T/E/M/L], Heavy: [T/E/M/L]

SAVING THROWS
Fortitude: ## ((con) + (prof) + (item)) [T/E/M/L]
Reflex: ## ((dex) + (prof) + (item)) [T/E/M/L]
Will: ## ((wis) + (prof) + (item)) [T/E/M/L]
Notes: (conditional modifiers, reactions, resistances, immunities, etc.)
____________________
OFFENSE

Class DC: ## (10 + (key stat) + (prof) + (item)) [T/E/M/L]

Speed: ## Movement Types: (e.g. climb, burrow, fly)

Melee Strikes
weapon +# ((str or dex if applicable) + (prof) + (item) [T/E/M/L]
damage (dice + (str)) [B/P/S] (traits)

Ranged Strikes
weapon +# ((dex) + (prof) + (item) [T/E/M/L]
damage (dice + (special)) [B/P/S] (traits)

Weapon Proficiencies
Simple: [T/E/M/L], Martial: [T/E/M/L], Other (weapon): [T/E/M/L]
____________________
MAGIC

Magic Traditions
Arcane: #
Divine: #
Occult: #
Primal: #

Spell Attack Roll (tradition): ## = ((key) + (prof)) [T/E/M/L]
Spell DC (tradition): ## = (10 + (key) + (prof)) [T/E/M/L]

Focus Points: #/# (maxiumum)

Spell Slots per Day
1st: # 2nd: # … 10th: #

Spells Known
Cantrips (cantrip level):
1st:
2nd:...
____________________
SKILLS

Acrobatics: ## = (dex) + (prof) + (item) - (armor) [T/E/M/L]
Arcana: ## = (int) + (prof) + (item) [T/E/M/L]
Athletics: ## = (str) + (prof) + (item) - (armor) [T/E/M/L]
Crafting: ## = (int) + (prof) + (item) [T/E/M/L]
Deception: ## = (cha) + (prof) + (item) [T/E/M/L]
Diplomacy: ## = (cha) + (prof) + (item) [T/E/M/L]
Intimidation: ## = (cha) + (prof) + (item) [T/E/M/L]
Lore (type): ## = (int) + (prof) + (item) [T/E/M/L]
Medicine: ## = (wis) + (prof) + (item) [T/E/M/L]
Nature: ## = (wis) + (prof) + (item) [T/E/M/L]
Occultism: ## = (int) + (prof) + (item) [T/E/M/L]
Performance: ## = (cha) + (prof) + (item) [T/E/M/L]
Religion: ## = (wis) + (prof) + (item) [T/E/M/L]
Society: ## = (int) + (prof) + (item) [T/E/M/L]
Stealth: ## = (dex) + (prof) + (item) - (armor) [T/E/M/L]
Survival: ## = (wis) + (prof) + (item) [T/E/M/L]
Thievery: ## = (dex) + (prof) + (item) - (armor) [T/E/M/L]
____________________
ABILITY SCORES (in case you’re wondering why this is so far down, it’s because your stats are baked into everything above)

STR +#, DEX +#, CON +#, INT +#, WIS +#, CHA +#
____________________
FEATS:

Ancestry Feats and Abilities
Special 1st: (e.g. low-light vision)
Heritage 1st: (feat)
1st: (feat)

Skill Feats
Background: (feat)
2nd: (feat)

General Feats
3rd: (feat)

Class Feats and Abilities
Feature 1st: (e.g. druidic order (leaf))
Feature 1st: (e.g. wild empathy)
1st: (e.g. reach spell)

Bonus Feats
Shield Block
____________________
EQUIPMENT

Combat Gear:
Magic Items:
Other Gear:

Bulk: # (Encumbered at: ## = 5 + (str); Maximum at: ## = 10 + (str))

Coins: # copper # silver # gold # platinum (or total in gold)
____________________

CHRONICLES

1. PFS(2) #-##: title:

Boon: description
Reputation(s): +# (faction) (e.g. +4 Vigilant Seal, or sometimes +4 Vigilant Seal, +2 Envoy’s Alliance)
Fame Earned:
Fame Spent:
Gold Earned:
Downtime: (may be additional coin from Earn an Income, might be crafting, might be retraining, might be recovering a dead animal companion, etc)