Ranged
Chatkcha 3/1 speed 4 1d6+2/1d4+1 range 3/6/9
Zerka 1 speed 7 2d4/1d10 range 1/2/3
Combat Options
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STATISTICS
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Race:
Base Armor Class: 5
Reduce Darkness/Blindness-based penalties by 1 point/5% - this does not apply to ranged activities.
Does not require sleep.
Cannot use magic items designed to be worn by demihumans.
Can make 1 Bite attack (1d4+1 damage) and 4 Claw Attacks (1d4 damage) per round. A thri-kreen fighter can attack with both weapon and bite, but multiple attack abilities only apply to its weapon.
From 3rd level on, can leap 20 feet straight up and 50 feet straight forward. Can't leap backwards.
From 5th level on, bite attack delivers a paralytic venom; creatures must pass a Save vs. Paralyzation or be paralyzed for rounds dependent on size (smaller than man-sized: 2d10, man-sized: 2d8, larger: 1d8, Huge/Gargantuan: 1 round).
From 7th level on, can roll a 1d20 when fired at by physical missiles; on a 3+, the thri-kreen dodges the missile. Magical missile weapons modify this roll, subtracting their plus bonus from the thri-kreen's result.