Kobold

Ko Sasori's page

No posts. Organized Play character for 95konig.


Race

HP 16/16 | AC 18 | F +5 R +9 W +6 | Perc +8 | Stealth +7

Classes/Levels

Speed 25 | Active Conditions: none

Gender

N (male) Kobold Ranger 1 |

Size

Small

Age

15

About Ko Sasori

Ko is proud member of the Hookclaw Kobold Tribe living under Absalom, though the other members aren't quite as proud to claim him as part of the tribe. While he's a hard worker, and didn't necessarily cause problems in the tribe, he spent most of his time playing with the working animals. He also too weak to be able to mine, and can't quite figure out how to make effective traps. The only things Ko is good at are hunting and training the animals.

One day, the tribe leader had a brilliant idea. The only reason those insolent Sewerdragons were more wealthy and powerful than the superior Hookclaws was the Pathfinder Society. So let's solve two problems at once and send our troublemak...up-and-coming young star Ko to join the Society. Worst case, he makes a mess of everything and we can claim he was disowned. Best case, he becomes famous and the Hookclaws share his prestige. So as soon as he was old enough, Ko was sent to become a Pathfinder. Ko has recently finished his training at the Grand Lodge and is eager to make a name for himself.

Ko was the runt of his clutch and has always been small, even for a Kobold. Ko has a slight build, being a whopping 2'5" fully grown. His scales are such a deep blue that they appear black while the underside of his scales are a bright electric blue. Ko is accompanied by his faithful Animal Companion, a young Giant Bat that is bigger than he is. The bat, named Fang, is a dark grey color mottled with patches of lighter grey.

PFS Information:

PFS Number: 2432045-2002
Experience: 0 XP
Fame: 0
Gold: 7.2
Training:
Major Factions:
Envoy's Alliance:
Grand Archive:
Horizon Hunters:
Vigilant Seal:
Minor Factions:
Radiant Oath:
Verdant Wheel:

Total Reputation:

Purchased Boons:

Boons Slotted:

Gained in Game:

Stat Block:

Perception +8; Darkvision
Languages Common (Taldan), Draconic

Skills
Acrobatics (T) +7
Athletics (T) +3
Lore: Cavern Terrain (T) +3
Medicine (T) +6
Nature (T) +6
Stealth (T) +7
Survival (T) +6
Thievery (T) +7

Ability Modifiers
Str +0
Dex +4
Con +0
Int +0
Wis +3
Cha +2

Items
Leather Armor, Backpack, Bedroll, Chalk (10), Flint and Steel, Rope, Rations (2), Torch (5), Waterskin, Soap, Arrows (30)

AC 18 Leather (T): (10 +4 (Dex) +3 (Prof) +1 (Item)
Fort +5, Ref +9, Will +6
HP 16; Resistances Electricity 1
Speed 25 feet

Melee Shortsword +7 (T)(Agile, Finesse, Versatile S), Damage 1d6 P

Ranged Shortbow +7 (T)(Deadly d10), Damage 1d6 P

Kobold Breath 2-Actions (Arcane, Evocation, Kobold): You channel your draconic exemplar's power into a gout of
energy that manifests as a 30-foot line or a 15-foot cone, dealing 1d4 damage. Each creature in the area must
attempt a basic saving throw against the higher of your class DC or spell DC. You can't use this ability again for
1d4 rounds. At 3rd level and every 2 levels thereafter, the damage increases by 1d4. The shape of the breath, the
damage type, and the saving throw match those of your draconic exemplar (see Table 1-1). This ability has the
trait associated with the type of damage it deals.

Hunt Prey 1-Action: You designate a single creature as your prey and focus your attacks against that creature. You
must be able to see or hear the prey, or you must be tracking the prey during exploration. You gain a +2
circumstance bonus to Perception checks when you Seek your prey and a +2 circumstance bonus to Survival
checks when you Track your prey. You also ignore the penalty for making ranged attacks within your second
range increment against the prey you’re hunting. You can have only one creature designated as your prey at a
time. If you use Hunt Prey against a creature when you already have a creature designated, the prior creature
loses the designation and the new prey gains the designation. Your designation lasts until your next daily
preparations.

Additional Feats: Animal Companion, Dragonscaled Kobold, Train Animal
Additional Specials: Draconic Exemplar (Blue), Dragonscaled Kobold Resistance (electricity), Hunter's Edge (Flurry)