
Knaim Valdred |

I’m very excited for the new edition, regardless of what decisions are made, but if I had the choice, in no particular order:
-Grey Paladin (Paladin): Anything that gives paladins more morality choices is always interesting to me, since it challenges the role of “the perfect crusader” and makes characters and motives feel more relatable and real. The cost of entry is a bit steep at the moment though.
-Razmiran Priest (Sorcerer): I always love the idea of a fraudulent priest who could actually get away with being fake for a long time. Overall they were a bit too powerful in pathfinder 1, but having the ability to be a “fake” priest in a way that can viably fill the "off-cleric" role would be sweet.
-Eldritch Scoundrel (Rogue): A scouty person who has their own ability to go invisible, fly, turn into clouds of gas to escape, and also gives minor party buffs, but isn’t necessarily the boisterous bard, is a type of character I love playing.
-GunChemist / Grenadier (Alchemist): Being able to shoot bombs out of your gun is awesome. Although I don’t know how firearms will work in pathfinder 2, having the ability to target people with bombs at higher ranges without AOE is very useful.
-Vivisectionist (Alchemist): I like the idea of anything that swaps certain class features for sneak attack. Sneak attack is fun because it is very strictly a positioning advantage, which provides interesting choices in combat and makes where you’re standing matter much more (as the user OR the target), and archetypes like this, the snakestrike biter (brawler), and the cult leader (warpriest) provide that added depth in thematic ways.