Kiteko's page

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I can't seem to edit, if it's possible, but I did find out more about templates, I'm mostly through +3 now.

+1 LA Template
Feral (SS)
Draconic (RotD)
Half-Satyr (DR313)
Chameleon (UnD)
Half-Minotaur (DR313)
Lolth-Touched (MM4)
Half-Ogre (DR313)
Gheden (DR313)
Blooded-One (UE)
Shadow-Walker (UE)
Mineral Warrior (UD)
Fire-Souled (DR314)

+2 LA Template
Afflicted Lycanthrope (MM+)
Half-Fey (FF3.5Ud)
Half-Vampire (LM)
Shadow (DR3##)
Celestial (MM)
Fiendish (MM)
Insectile (SS)
Winged (SS)
Telthor (UE)
Saint (BoED)
Dustform (Snd)
Half-Doppelganger (DR313)
Entropic (Planar)
Arcane-Blood (DR350)
Stone Boned (DR350-351)

+3 LA Template
Half-Fire Elemental (MotP3.5)
Half-Water Elemental (MotP3.5)
Half-Earth Elemental (MotP3.5)
Half-Air Elemental (MotP3.5)
Woodling (MM3)
Half-Janni (Snd)
SpellWarped (MM3)
Half-Rakshasa (DR313)
Radiant (DR321)
Poisonous (DR350)
Vivacious (Planar)
Natural Lycanthrope (MM)
Half-Dragon (MM)
Half-Nymph (DR313)
Ghul (DR313)


I'm curious, I'm building a barbarian, currently level 2 (not for any game yet), and I am trying to maximize damage output. I don't know if a straight 1Hander/2Hander would be best, or potentially go for Dual Wielding.

Currently:
Barbarian 2, Human, Medium Sized
900gp to use (Standard level 2)
Str: 16
Dex: 16
Con: 16
Int: 12
Wis: 14
Cha: 10

-Ideas for weapons: Monkeygrip Feat + Large Bastard Sword 2Handed
-???

Anyone got a good way of forming an insane damage build? Feel free to go a little further than level 2, I'm thinking up to level 6 so I have a small setup (And a prestige class would be good, I know about Frenzied Berserker, but not much else).

I'm trying not to use a lot of books, just a few, like Complete Warrior.


I figured after haunting this place without posting, I might as well do something of odd interest. Being friends with White Toymaker and Thanis, we've all come across various ideas that definitely break the mold for insane methods (Toymaker told me about a berserker with a maiming scythe, nearly choked on the glass of juice I was drinking at that).

My idea that is currently on my mind is a Shifter build:

*Take 1 Shifter, probably Razorclaw or Beasthide trait.
*Give him the Feral Template (Savage Species pg 115-116).
*Level him as a racial class (ie: Racial HD, level as Monstrous Humanoid), accruing the Feral bonus abilities.
*Along the way, pick up "Improved Natural Attack (Claw)" and Extra Shifter Trait (RazorClaw/BeastHide, whichever you didn't take at the beginning).
*After 12th level, take Weretouched Master to level 17, with Tiger as your type (Gaining an additional 1 (possibly 2) size increases to your claw).
*Then for 18-22nd level go Warshaper.

-End result: A somewhat simpleminded adorable kitty killing machine.

If the DM rules 2 size increases by what Weretouched Master says, then you have twin 4d6 damage claws that you can use Improved Grab, Rake and Rend with, and instead of manifesting your normal shifter trait, you can go HalfTiger or FullTiger and gain +12 Strength, +4 Dex, +6 Con. On top of Feral's +4 Str, +2 Con, +2 Wis (ignoring it's -2 Dex, -4 Int) and Warshaper's +4 Str, +4 Con when in other forms, and it's 10ft reach.

-Other little factoids to figure out: Fun equipment to give at level 22. Other feats to take.

--PS: It's 3am, I'm half asleep, excuse my total Munchkiness on this.