Thias

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Sovereign Court

Okay, I've been playing a Bard and I have a few specific questions about what Inspire Courage (pg. 18) can affect.

Inspire courage says that it gives a "+1 morale bonus to attack and weapon damage rolls". Now I hate to be the type to pick over every single word but since it doesn't say "weapon attack and damamge rolls" I believe this means all attack rolls even if they don't involve a weapon, such as rays.

I'm assuming I'm correct on this but even if I'm not this question would still apply. Would this +1 to attack rolls, whether they be weapon only or not, apply to a Universalist Wizards's ability Hand of the Apprentice (pg. 196). It's a supernatural ability in which the Wizard concentrates to make a weapon attack using his BAB +Int modifier. There is a melee attack roll involved. So I'm wondering if the attack roll AND the damage roll would recieve the benefits of a bard's inspire courage.

Sovereign Court

Well, move my thread if its in the wrong place or there is already one catering to this subject.

Personally there is one Prestige Class that I would want to see converted to the PFRPG. It was called "Initiate of the Sevenfold Veil" and it was from The Complete Arcane. Now, that is copyrighted of course and not OGL. But the concept of the prestige class was a arcane spellcaster who specialized in abjuration magic, specifically spells dealing with the color spectrum such as the Prismatic spells. Now I know that no one has a copyright out on the color spectrum >.> . So a prestige class based on abjuration and prismatics shouldn't be infringing on anything copyrighted as long as it is made to PFRPG rules, which would take put some distance in between it and the prestige class listed in the CoArcane. I really enjoyed that class, it was a offense through a excellent defense spellcaster. As a 9th level spell they gained an ability called "Kaleidoscopic Doom" which targeted one creature and turned all magical effects on that creature against him, it functioned as a greater dispel magic but for each effect it dispelled it dealt damage of a serious sort as well. As it advanced in levels this class basically gained access to each color of the light spectrum as a "veil" that could be used to ward against attacks. The veils could be used as a personal warding affecting only you or could be spread out into a warding that could affect adjacent squares, and in some cases as a wall. It was very cool o.o and not too overpowered since it was defense based. Its the monsters own fault if he decides to charge anyways ;D