Ratfolk Troubleshooter

Kipply Nettles's page

10 posts. Alias of william Nightmoon.


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At least I know that my work will go unhindered under the protection of those choosen. May your swords stay as sharp as your cutting wit.

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@Gus: that's a pretty good idea, but i've refrained from connecting anything so far because i'd rather work things out hoping my own devotion to my concept will help me be picked, if we are both choosen i'm more than willing to work with whomever wishes to connect backstories with me

also i haven't got the time to look over everyone's background to make connections, heheh

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The more I think about it, Kipply is more about the advance of medicine. And although he uses his knowledge to harm, he is looking more into the healing properties of alchemy...

Hmm see I'm not even in the game and I'm developing a character over time, haha!

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Ah, Ratfolk and their very short lives, this is another area if study that Kipply is likely to be interested in: the extension of ones' life.

Now, Is there anything else I need to work on? I do believe I'm all set mechanically.

If I where to describe my role in combat: I'm a debuffer/harrower. I hit the enemy and negative effects x-z effect them.
Outside of combat I'm the skill user(or at least the backup) and backup healer. I plan on taking mostly debuffing abilities, or abilites that allow me to act more efficiently. I'm probably gonna take the oragan preservation chain of Discoveries and become a living mummy, which will likely take up my lvl 4 and 10 discoveries, other than that, my discoveries will likely include Vestigial limbs and wings.
However if the party needs it I can take the Spontaneous healing and healing touch discoveries.

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Ariana Sibylla wrote:

Just in the interest of friendly banter; no malice intended. Let me know if I'm out of line.

** spoiler omitted **

That's a good point, wasn't thinking of it that way.

I do suppose that to outsiders I have no reason to help, and honestly he isn't in it simply to help out.

Kipply cares for the city because it's where he's doing a majority of his work, he'd want to prevent it from being destroyed in the hopes of preserving his own work. He may start by helping the party, but after the initial help he'd mostly help because the party interest him, or something similar.

If I'm being honest, I'd actually like for Kipply to have no motivation, but being pulled into it anyways, only to be convinced or having a change of heart later. This helps me build my character better than just having a pre-existing motivation.

I like building a character as I go, as apposed to flushing them out before hand. If I prebuild them entirely I don't feel like they fit in with the group, that their motivation, although similar to the party's, isn't Alighned entirely.

I do t know, that's just how I preffer to play.

So, In the need of awnsering the question as to why they'd hire me despite my lack of proper motivation: Because despite not having any outward desire, It's obvious he wouldn't want the city to be destroyed.
He may have helped around during the riots caring for the wounded, or perhaps helping out front line in stopping the chaos.

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leinathan wrote:
@Kipply Nettles - It's not that you're required to have good intentions. It's just that you're required to be seen as helpful by people with Good intentions who are also in charge. More importantly, the rest of the party has to want to have you around.

Well then, Sounds like that would make keeping me around up to the other players.

Honestly Kipply isn't the type to be rude or demanding (except when confronted with a mess), and he's hardly antisocial.
Frankly not all parties are Lawful good Palidan. Occasionally you'll get the lawful Palidan in there with a chaotic rogue.
I, frankly, just want to see a party form on it's own, whether or not the party wants to keep each other around is another story. It's all about telling a story in the end. I believe that if one of us doesn't quite fit in, it makes the story all that much better.

So, in conclusion: why the party would keep me around is that I can pick locks, shoot enemies, and know what's what. I can speak several languages, identify magics, Preform healing, Identify poisons and Diseases, and it's all topped off with the ability to use magic as well.
I'd fill the neche of "rogue" in the party mechanically.
Socially I'm just a scientist. It's not that I have any negative intentions, far from it. I just seek the advance of knowledge! Where the early doctors of Earth considered evil for their work? Yeah, they basically where considered witches...
And that's my point: I'm a doctor that the world hasn't quite accepted just yet...

Ugh, the effort I'm going to just to defend my character concept :P

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Ah, Well there was no restrictions on alignment, so I didn't think I needed to make a character with good intentions.

Honestly he doesn't want to be a hero, Infact the #1 reason he would stick around at all is that following the party around and learning from them is likely to advance his studies.
Nothing heroic about it... And I believe there doesn't need to be an honorable reason anyways. If this was pre Geadren, then likely it would be an actor of revenge on the man, likely because Gaedren did something to hinder his studdies to ruin his observations.
Infact, the biggest motivation to keep Korvosia safe is because it's where he's preforming his work. If anything he'd volunteer to join the gaurd! Not for the sake of good, or kindness, but because doing so would allow him to continue his work knowing that it's all safe from the meddling of outside forces.

Other than that, I have no idea why the Korvisian gaurd would ever want to hire a skilled healer and poison specialist for anything other than those two skills.

If you require that I am good and do have good intentions I'll likely change my consept into more of a healer character rather than the crippler he currently is...

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Why am I excited to play this Character?:

Well, as someone who enjoys playing characters with little or no morals, I want to see my character thrive in an environment where not only uis enemies fear him.
Honestly I want to see how others react to his lack of morals when it comes to the presuit of knowledge. I fully intend to play this Character as Cruel but not dramatically so. He doesn't thrive off of pain or suffering, he just doesn't care that it's happening. He sees Everything through the uncaring lense of logic, with only a rare few things he considers vile or reacts to emotionally. For example, he hesitates when dealing with others of his race, as well as the human-like Humanoids.
However put a goblin in front of him, he'll put it to sleep then experiment to see exactly how big their brain is, whether their dead or not.

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Done, as far as stats and such go. I'm working on the background, and would just like to know if it's good as is, or if and where I should elaborate.

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Kipply Nettles here, Going for a Ratfolk Alchemist, my idea being he is a local surgeon hoping to expand his field of knowledge.

He'd be brought in by the Gaurd for his experience in working with poisons as well as his skill as a surgeon.

I'm working on him now, so not much to show as of this post, but more to come!