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Kipp warpriest of Madness's page

116 posts. Organized Play character for Daishizen.


Full Name

Kipp

Race

Kitsune Warpriest 8

Classes/Levels

|HP49/50 (66) | AC22 | T12 | FF20 | CMD 18 | Fort +9 | Ref +4 | Will +9 | Speed 20ft | Initiative +1 | Perception +14 | Fervor used 1/5

Gender

Male

Size

Medium

Age

19

Special Abilities

Aura, Blessings (minor) [Void, Madness], Orisons, Sacred Weapon +2 (1d8), Sacred Armor +1, channel energy/fervor 3d6, low-light, change shape, fast shifter

Alignment

CN

Deity

Groetus

Languages

Common, Tien, Sylvan, Alko

Occupation

Arcivist

Strength 16
Dexterity 12
Constitution 14
Intelligence 12
Wisdom 14
Charisma 9

About Kipp warpriest of Madness

Melee: +1 Ada Heavy Flail +10/+5 (1d10+5/19-20x2);
Bite +10 (1d8+3/20x2); as Secondary +5 (1d8+3/20x2);
Dagger +9 (1d4+3/20x2)
Ranged: Dagger +7 (1d4+4/19-20x2); Composit longbow (Str +3) +7/+2 (1d8+3/x2)
Power Attack -2 (+4 [6]); Divine Favor +2 (+2); Bull's Str +2 (+2 [3])
BAB +6/+1, CMB +9 (+10 trip; +12 trip with +1 dueling weapon), CMD 20 (22 vs trip)
Spells prepared (Caster Lv6):
0-Create water, Detect Magic, Guidance, Light, spark
1-Divine Favor(x), Divine Favor(x), Divine Favor(x), Protection from Law, Shield of Faith
2-Bull's Strength, Bull's Strength, Lesser Restoration, defending bone
3-Channel Vigor, shield of darkness(x)
Traits: Armor Expert, Valashmai Veteran
Skills: acrobatics +4, climb +9, Heal +6, Knowledge (religion) +9, linguistics +2, Perception +14, Profession (archivist) +6, Sense Motive +8, Spellcraft +12, survival +6 (+7 in jungle), swim +7
Feats: Cunning, weapon focus (bite), dirty fighting, power attack, quick draw, improved trip
Gear: +1 dueling Adamantine Heavy Flail, dagger, +1 fullplate, +1 cloak of resistance, +1 ring of protection, silk rope, silver holy symbol, feather token (old flotsam)

Kip has reddish fur and brown eyes, not that one would notice with his squint. He stands at 5 feet and 10 inches.