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Follow-up question: If I can talk him into allowing casters, which two classes would be best for a two character group?


So here's the deal: technically it isn't low magic, just that magic (and it's users) have been severely suppressed by the government. There are magic users but they are few and far between. Any that aren't killed outright when they are seen using it are captured and sent... somewhere else.

So there will be mages, clerics, etc, but he wants them to be NPCs or enemies. I might be able to talk him into something like a magus since they could "hide" their abilities.

The paladin thing is because, honestly, both me and the other guy are pretty fresh at this (we've dabbled in 3.0 and 4e but very little), and paladin rules seem very strict and non "newb-friendly".


One other thing: Neither of us want to really play a Paladin.


So I'm about to start a game that's set in a very low magic world. The GM has asked that we not play casters. The kicker is there will only be two players, so me and the other player were wondering what would be a good match-up? Specifically what two martial classes/archetypes will play off and compliment each other well?

The GM will be scaling things down but we're still going to have some pretty big holes to fill.

Any advice would be appreciated.