When you know you're walking into a trap... his father's voice rang in his ears. Walk hard. "F+#% it." Killarny muttered. "I don't need this." And then he was gone into the dark. Stealth: 1d20 + 8 ⇒ (15) + 8 = 23 Actions: Once out of sight Killarny is going to quick-change out of his clothes (they're designed to tear away). Move action, Stealth move and draw mask Standard, tear away clothes.
"Let's go then." Kilarny says dumping the goblin corpses into the putrid water. "But give me a moment and keep that light with me." First, he smeared filth over the arrow and the goblin blood to erase the mark telling them which way to go. Then he quickly scratched something similar on the other wall, pointing down the wrong corridor. Then, putting just the heel of his boot in goblin blood, Killarny ran a ways down the other corridor leaving a bloody half-footprint trail that faded as the blood smeared with every step. Then he hopped across the water and ran back on the balls of his feet so his heels wouldn't touch. "Probably won't fool a good tracker long, but if they're in a hurry it might be enough."
"Lady," Killarny says to Ronwn in an aggravated tone. "That's a real good way to get yourself killed." Actions: Backtracking quickly, he looped an arm around her waist and switched their positions. "Go." Move: Move to i3. Standard: Reposition Ronwn to j3. This movement should not provoke. If Ronwn doesn't actively resist her CMD is reduced to 5. Reposition: 1d20 + 1 ⇒ (9) + 1 = 10 Now she can run. I'll follow next round.
They only threaten the squares they are in, right? And they have really low CMDs on account of their size? By my rough calculations, it probably wouldn't be any more than a DC 8 Acrobatics check to avoid them. By moving through squares j3 and k4, even failed acro checks would only provoke twice. I'm even willing to purposefully set off those AoOs and count on a high AC to keep me safe so the rest of you can move through afterwards. So my question is, do we even need to fight them? Can we just leave them with something to snack on and let the folks following us deal with them?
Sliding halfway into the hatch, Killarny takes the time to try to pull things over it in such a way that they will fall onto the trap door once it shuts. Once he pulls it closed, he repeats his trick with the door, looping a clear line through the hasp on the underside of the trapdoor, and around the rung of the ladder, cinching it tight before sliding down the ladder to catch up with the others.
I didn't expect this to come up so soon... Killjoy's garrotes are made from giant spider silk (bought a 10' length of spider silk rope, which is way more than enough for a few garrotes. He wears them looped around his wrists) They are made to cinch and lock to maintain tension even if I let go (described in character sheet). Spider-silk is pretty strong. I'm hoping to add the burst DC of the garrote to the break DC of the door (or something like that) As always, details and viability are left up to the GM.
Killarney runs to the front door, pulls something from his sleeve and winds it through the door handles. With a sharp tug and a twist he leaves it in place. Running back to the others he says "That won't hold long, but it should buy us some time." See discussion for a more in depth description of what I'm trying.
Killarny was clearly moved by the small opera. "Nice to know there are still things in this city that can inspire hope." The young man had been quiet while the others talked, listening quietly. He was the kind of person that was easy to forget was there until he spoke up again. "My story is a lot like the rest of yours, I suppose. My father was Castor Castilain, Captain of the Hellguard until a year ago. He was murdered for being in the way." "Don't really see what our personal tragedies have to do with the shadow beasts though. Our families and futures were taken by men not monsters."
The young man who had arrived first was quiet as he watched the others drift in. He was not shy about looking at them as they say, and nodded in greeting, but didn't offer much in the way of conversation. His only concession to the tense air of the meeting was to raise his eyebrows as he took in the latest arrival. A Teifling? Interesting.
The young man who came and sat down was unremarkable, and looked like he knew it. He gave off the impression of someone who hadn't slept well in a long time and had all but given up on life. He dressed well, but not lavishly in clothes of faded grey and red. It was clear the clothes were not new. At one point, he might have been well off, but certainly not anymore. He sat down without a word, nodding at the woman at the table and stifling a yawn. |