Grandlounge wrote:
Let me offer you a different option ignor it if you are set on the vital strike build.
One level of ranger (guild breaker option depending on the campaign) and shapshifting hunter.
Rage + favored enemy + 1.5 * STR + damage die is awesome. I have something like this in a game right now.
Vital strike is fun for rolling a lot of dice but the best way to double your damage dice is to take a second attack. Haste if the group casts it a lot, boots of speed, aoos being larger or larger (Fortuitous) and using a reach weapon and iterative attacks.
It's a different take but using a huge +1 furious fortuitous weapon is great for cracking skulls.
Thank you both for your replies.
Sadly no one in the group can cast haste. I don't know the name of the campaign if this is one or a made up one. So no idea on favored enemy. I had thought about ranger for lead blades. As far as a reach build I don't really know how to go about it. I had seen mostly vital strike ones which gave me at least an idea on how to make it. As I have limited knowledge of the game. Which is why I made this post hoping for a more detailed way to build this character.
What is aoos?