Kifix's page

Goblin Squad Member. 4 posts. No reviews. No lists. No wishlists.


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Goblin Squad Member

The numbers and the systems both sound good, that's very encouraging ;-)

Goblin Squad Member

- Crafting : do it the way Vanguard did it : a whole crafting game, with crafting skills, crafting equipment, crafting quests, and actual player skill required to make an item (you have to learn how it works, its not automatic).

- Secret passages : please add some !

- Underworld : the whole map should exist as an underworld, with different levels of difficulty/dangerousness

- Living world : pretty much all MMO worlds are dead. Nothing ever changes in them, it's sad.

- Don't go the items > all way. If PvP success can be ensured by getting the best equipment, then it's not worth playing. If your whole equipment gives a 10% stats bonus it's ok, but if it gives 150% then PvP gameplay is dead.

Goblin Squad Member

From the blog :
"Each time the bounty is paid, the victim has the option to issue it again. And again."

That sounds to me like a pro griefing mechanic. I see no good reason why you would encourage players to that kind of behaviour. There HAS to be a limit to the number of times you can issue a bounty (3 maybe ?) or people will just go get themselves killed just so they can grief the killer forever with infinite bounties.

Goblin Squad Member

Everything in this blog post sounds great to me ;-)
It seems like the fantasy EVE is finally coming, hopefully with some added fun PvE !
I'll start thinking about an organization, probably of the mercenary type (or pirates ? may i name it Angel Cartel ?)