Cheapy wrote:
Do you have any specifics in mind of why it isn't good?
Namely the clumsy system used for resolve and the nearly vacant selection of 'orders'. Heck the orders are relatively a joke for the most part.
The class comes off as some second grade support machine that is really only effective when on horseback... even so far as to give the class an animal companion mount. I know samurai love their mounts but a super special mega mount? I guess all my samurai are automatically members of the Unicorn Clan or the Takeda... and not any other clan what so ever.
The banner is rather lackluster and really is only effective if in a large army of mounted NPCs on a charge on a battlefield. Worthless anywhere else... like the average encounter that a party might be in on an average adventure. Now, if I was running a Unicorn clan cavalry army centric campaign... heck yeah! But the annoying animal companion mount plus two banner abilities that won't actually do much for average NPC troops will make a save verse a major encounter of the encounter level that you have get powers plus saddled with mounted archery. Okay GMs, when was the last time you ran an encounter with enough room for a mounted combat archer to be effective? Raise your hands. Okay... point made. Four moderately worthless abilities clogging up the class.
I understand samurai 'love' dueling but the idea of the challenge being the only way they deal any meaningful amount of damage seems rather uninspiring... especially with the AC reduction guaranteeing almost that the character won't make it to higher level and will end up as a pin cushion till lvl 20.
The two orders provided for the theme of samurai are jokes. Ronin is barely worth acknowledgment. Warrior is... silly till 15 and then is awesome 1 time per day. Hey, at least I got a DR of 1/- (5 at 20!) against my dueling target, right? Right?! Awwwwwwwww.... Sure, I could use Cavalier orders but most of them are jokes anyways.
The Resolve powers themselves are... well.. not that great. They are pretty much only there to tell the GM that X number of times per day that they won't be hampered by what ever nefarious status ailment or saving throw the evil GM might want to throw at them. Considering the massive numbers that some players throw around as damage totals (just watch a rogue or warrior in action to know this) and you will see that the resolve power for 'I am not dead yet' is a pure joke. Under 0 but not quite dead yet? Yeah right.
Greater Resolve... yay. Not going to be critted on so often. Another tell the GM no ability. 100% Fortification in a bottle. Had to wait till lvl 9 before resolve actually became useful. 8 whole levels of mediocre.
Demanding Challenge. Wheeeeeeeee. Finally an ability that is moderately useful almost all the time! Only took till 12th. Too bad it can't actually force a monster or person to actually attack them.
True Resolve - Whoooooo! The ultimate 'nu-uh' button to the GM. I am not dead, I don't care if you hit me with a 120 pt crit to my forehead. I'm just KO'd if I got 2 resolve or more left. Hey, have to wait till 17 to be able to have it but by then, I am pretty sure the average samurai player has gotten quite used to tasting the floor so they won't mind it.
Last Stand - Wow. Just wow. Two samurai declare each other dueling targets and sit there challenging each other two a game of Go (TO THE DEATH!) in the middle of a massive battle. Troops on both sides pour on sword slashes, cannon fire, guns, arrows, boulders, spear jabs, and the war ends around them. Both have taken over a million points of damage but are fine, they are just at 0 HP each and able to keep doing their actions till some shugenja drops a spell on them, killing them both instantly.
Or, more likely, the dragon beats the living snot out of the samurai, wonders why he is giggling and clinging to the bottom of his foot and then toasts him for good measure.
The only thing that really came off as really feeling like a samurai was the quick drawing of one of 4 weapons.
I'll admit, I enjoy my samurai to be interesting but I was thinking interesting like an Akira Kurosawa movie or Toshiro Mifune's many roles over the years or any of the more over the top samurai from the earlier editions of L5R (Up through the Day of Thunder or perhaps early Hidden Emperor)... not... what ever this is.
Where is the foot archer samurai, the warrior monk samurai, the true and right proper Kensai (NOT the thrice cursed Magus archetype, Miyamoto Musashi is NOT an accursed spellcaster!), and all the rest? The general lack of feats and versatility of the class really makes it seem to be a joke compared to what can be with any other class in the rules... even so far as to make even attempting to adapt the earlier AEG setting books not even worth the time due to incompatibility.
I know part of the problem is the fact that I am pretty much forced to run under Pathfinder instead of L5R because only quarter the current group wants to play that level of in depth characterization and the rest want their fantastic adventures in high fantasy level based silly land. Just trying to make the most of a frustrating situation and this class does not help any.