Goblin Pirate

Khayin's page

Goblin Squad Member. Organized Play Member. 9 posts. No reviews. No lists. 1 wishlist.




How are folks using the game maps with minis? I've not run a Pathfinder AP before and I've been kind of spoiled in the past with ready-made maps or tiles that closely resemble the layouts used in the module, etc. I generally prefer not to have to draw out the maps on grid paper as that takes more of my time than I care to invest and the end-result is usually lacking in visual impact. I have the PDF of all the chapters so far plus the convenient little map files, but they don't appear to be scaled for printing in a way that would output the grid in appropriate miniature dimensions. That makes it a little difficult to use them in physical play without knowing a precise scale value.

So, what are your ways of setting up the playing field? Do you have tiles/map templates on hand that fit the AP's scenes well? Do you know exactly how to scale the PDFs so that they print to the appropriate size? Or do you find that simply drawing it out is just the best solution? I know some ingenious folks here use projectors, but I unfortunately don't have one of those bad boys.


With Jade Regent scheduled to be my first attempt at running a Pathfinder AP, I am curious how the primary NPCs are assumed to figure into the difficult of combat encounters. Is everything designed with the idea that there will always be 8 or so combatants in the party or are the NPCs meant to bow out of combat as a general thing? Or is there some other solution that I simply haven't considered?


I'm quite new to Pathfinder in a general sense, but I've been known to pick up an installment or two of the Adventure Paths now and again. After a little bit of investigation, I decided to actually go ahead and subscribe to Jade Regent, so I'm trying to bone up on some of the pertinent details before I call the game together.

I've lurked in the forums for this AP a bit and it has become clear that most (if not all) of the key NPCs listed in the AP Player's Guide have been previously introduced elsewhere. My question is what texts should I read/have at my disposal in order to better familiarize myself with them and whatever the most important elements of this particular AP will be?

Thank you.