Keven Simmons's page

Pathfinder Roleplaying Game Charter Superscriber. Organized Play Member. 31 posts. 1 review. No lists. 1 wishlist. 6 Organized Play characters.




Pathfinder Roleplaying Game Charter Superscriber

I'm not seeing the the "One File per Chapter" download option for the Return of the Runelords APs #133-#136. Strange thing is that I actually downloaded #133-#135 previously in One-File-Per-Chapter format and now that option is not on the list anymore.

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Pathfinder Roleplaying Game Charter Superscriber

Would the time spent "Locating the Aspis in Boali" - which is one hour per skill check attempt - be added to the time taken to reach and rescue Gideon Wren? The text only references the time spent crossing the Bay of Senghor.

Also, I can envision players that end up being fatigued by the journey across the bay deciding to rest before venturing into the city because there is no indication of a time element to their mission. If that happens, I assume the hours spent resting will also count against the timeline to rescue Gideon ?


Pathfinder Roleplaying Game Charter Superscriber

I'm prepping to run CoSS, and built a quick spreadsheet to pre-roll all the encounter checks and track destruction points for all the other factions going out for 120 'days'. What I discovered was that the none of the camps ever came even close to accumulating 20 destruction points (in absence of camp v. camp attacks). The supply checks very quickly eliminated the destruction points, especially with the +1d6 for beating the DC 15 with high rolls.

So that got me thinking that the whole use of destruction points was fairly useless and was never going to be a real threat to be managed. Which then got me thinking about whether to drop it entirely, or tweak it to be more relevant.

The tweak I am contemplating is applying the camp’s current destruction points as a penalty to all camp checks. This would represent the camp’s degraded ability to function and make destruction points more meaningful.

Thoughts? Anyone else done something different with regards to destruction points that made them more relevant ?


Pathfinder Roleplaying Game Charter Superscriber

I am contemplating running "Down The Blighted Path" as a Pathfinder Society game and was wondering if anyone who has experience running it could give me a guestimate of the total run time? Each of the three chapters in the module awards 3 XP, so it seems like each chapter individually would be considerably longer than a standard PFS scenario which awards 1 XP.


Pathfinder Roleplaying Game Charter Superscriber

I've read a bunch of older posts on this topic but didn't really find any definitive answer (official or otherwise). Does anyone have any further light to shed on the topic, or is it still in the realm of GM prerogative?


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Pathfinder Roleplaying Game Charter Superscriber

Any plans to develop another "Rival Guide" volume? I found this to be a great supplement and I would love to have another installment


Pathfinder Roleplaying Game Charter Superscriber

I'm looking at the Bard Detective class option from APG and am a little puzzled by the Arcane Insight feature as it relates to trapfinding. The ability says: "At 2nd level, a detective can find and disable magical traps, like a rogue’s trapfinding ability" - which is a nice feature except for the fact that disable device(DD) is not a class skill for bards. I assume then that a bard detective will need to have at least one rank in DD to use the feature and even then she would not get the class-skill bonus when making the attempt. Does that sound like the correct interpretation?


Pathfinder Roleplaying Game Charter Superscriber

I'm getting prepared to run STAP chapter 8 using the Fantasy Grounds. virtual tabletop software and was wondering if anyone had come across supplemental maps that would be useful for Scuttlecove encounters (in electronic format). I am scouring various sites for generic encounter maps for city streets/taverns/shops/etc. If anyone has some suggestions I'd love to hear them.


Pathfinder Roleplaying Game Charter Superscriber

I've heard from the new developer for the Fantasy Grounds virtual table top software that he is in discussions with Paizo to publish a PF ruleset. Just wanted to voice my support for making this happen. Two great tastes that would go great together.


Pathfinder Roleplaying Game Charter Superscriber

Has anyone worked up a full set of stats for some of the main residents of Farshore, and would be willing to share said stats?
I's not that I'm lazy, I just don't have an overabundance of time.

Actually, I *am* lazy… but even so, I still don’t have an overabundance of time.


Pathfinder Roleplaying Game Charter Superscriber

I'm sure it has been said before, but I just wanted to voice my appreciation to Paizo for the Dungeon supplement downloads with the maps, art and handouts. What a great addition to the magazine - they have really enhanced the game both for myself, and my players. Just renewed my subscription for another 12 months so keep up the good work!


Pathfinder Roleplaying Game Charter Superscriber

The new dice from Q-Workshop look amazing. Any chance of getting some close-up shots of individual dice from the sets posted on the website (like the shots that the singles have). It's hard to make out the details of the various styles from the pictures currently available.