| Keter |
I was searching for an answer to this very question and came upon this thread. Since no answer seems to have come from it yet (though it claims to be answered in the faq, I cant find it) I figured I would throw in my two cents.
The heart of the matter seems to me to be what being "immobilized" does. This was the logic given for the pinned dex bonus loss wording clarification ruling. The wording was changed to reflect a general loss of dex bonus even for barbarians/rogues because citing uncanny dodge's text "She still loses her Dexterity bonus to Armor Class if immobilized".
I think a better solution would have simply been to define immobilized as a condition and give it parameters and effects so the situations would have fit together naturally, but that is neither here nor there. We are left with the question of "what does it mean to be immobilized?" Does it mean you lose your dex bonus to skill checks and reflex saves? That would make sense and solve tis whole problem with a nice clear condition that eliminates the need for guess work or questions of slightly different wording that indicates THIS PARTICULAR dex denial is to everything, etc.
On the other hand, it doesn't make much sense that a rogue at the center of a fireball in an open field can make an evasion check and avoid all damage without moving, so making calls based on what makes sense is always dicey. All we can do is hope they notice this thread and specifically address it. BUMP.