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BigNorseWolf wrote:
CigarPete wrote:The downside to the grenadier archetype being...BigNorseWolf wrote:Alchemists only get prof with simple weapons, so would either need to invest a feat or take the Grenadier archetype to give proficiency with Long bow.Davor Firetusk wrote:Yes though it is a strong trade-off to do all those feats by then. You can go very Nova, but will very quickly run out of bombs.Something i don't see alchemists doing nearly enough is since you have point blank precise rapid shot anyway is doing archery on the mooks to save bombs for novaing the wizard.
Those pitiful grenadiers can’t take the mindchemist archetype. They are stuck as relative morons.
Seriously: grenadier is a fun archetype and certainly a powerful one to play. The main downsides are that it blocks off a fair number of other archetypes and that you get less bombs (with the PFS rule of extra bombs replacing brew potion). Nobody’s going to complain about a player with a grenadier, but it isn’t a “must take” archetype.
Edit: Curse your ninja skills, Auke. We seriously both went for the same example?