| Kent Hawk |
A few spells are mentioned that might allow for the full repair of a mech at no cost but I see a small issue with one of them:
Make Whole: Can target constructs of any size (mechs are not constructs) or objects up to 1 bulk/level. That means even at 20th level the caster could only just affect a medium-sized battle harness power armor from the Core Rulebook and I would think Mechs are bigger than that.
In case someone wanted to use the spell Shrink Object from Character Operations Manual there are still issues with the choice of target. At 6th level the spell does allow up to 160 bulk of object to be affected, there is also a limit of 16 cubic feet and that is again a bit small for a mech.
Optimize technology: This spell can target vehicles of any size so this might actually work.