
Kela |
Hello people,
I'm here to talk about a problem that might not be one for many : The ranger's favored enemy. Each time this skill improves, the ranger gains one favored ennemy +2 att/dmg and he can improves another existent favored enemy bonuses +2 att/dmg.
That's very poor compared to the previous version but that's not the subject (and it sure has been talked over somewhere here and I already feel guilty from not having read it). The trouble comes from "Instant enemy" description. When I first saw that spell I said to myself : "I am going to improve one ennemy to +10 so that I can use this bonuses against enemies against I have no other choice..." and it's cool.
The trouble comes when I see "that is not your favored enemy"... Meaning you can't use it against lower Favored Enemies... I just asked myself : "But... WHY ?". And I ask the question here "Why not another favored enemy ?". It's not like the ranger may have 6 times this spell a day to use it in one single fight. I just don't understand this choice.
Besides, that's a bit disappointing to improve one FE to +10 leaving the other to +2. I feel like about anyone would to the same because it's optimal build and also because usually as a character you really focus on ONE enemy for roleplaying reasons, not five or six.
What I thought about the FE system alteration was the following : Leave the +2 enemy and +2 boost to another existing for a classic +1 every five levels and another enemy at full bonuses. This way there is no specialisation and therefore no problem with the use of instant enemy.
So, what might bother people is that the specialisation aspect of the favored enemy is gone and that it looks like the warrior weapon's specialisation... Yes.
That's no problem to me.
As a specialisation, the ranger could have the ability to meditate on one enemy he knows for an hour and this enemy could have his bonuses increased of +2 to +3 for as long as he doesn't feel the need to change.
That's my point of view.
Sorry for the bad english I am french.
Sorry if someone feels offended by my writings, I didn't attend to (but I usually don't control this aspect of my talking... -___-).
And thanks for the good game that is Pathfinder RPG.