The Cinderlander

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Goblin Squad Member. 8 posts. No reviews. No lists. No wishlists.



Goblin Squad Member

First of all, let me introduce myself - long time MMO player since EQ 1, and I have played many MMO's mainly as a guild's main tank.

On to my question/suggestion: So, we know that attacking another player in PVP, we can loot things from them. We also know that since every player will know that, they will want to store their things in some sort of bank/vault in their settlement or a city.

Here's the fun stuff: My suggestion would be that if a settlement is raided, that a portion of the money in the vault could be raided and random items could be grabbed up to X number of them. In the future, once kingdoms have been established, sacking a royal vault could be even more worthwhile.

- Additional caveat- one would have to have skills in cracking safes/vaults (additional skill beyond lock picking) and it should take some time to do so... so if one was interrupted or killed in the process of cracking the safe, the process would start over.

I know we want deterrents to PVP... we don't want everyone just running around all willy-nilly killing for loot, but if the immense challenge of attacking a settlement was overcome, a nice reward would be great.

Thoughts?