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I am not going to read all this as a skim has shown me it is just arguing. cause i wasn't trying to make an argument. I said what i said to state my thoughts and opinions on it.

Also out of curiosity when did i ever say i would never wear it? I just stated these would need to be met first in order to wear it. The things that need to be met are reasonable in a rp standpoint. You can't even state that they are impossible to meet as they very well aren't. You also make it seem like everyone looks specifically for something.

I also never asked about what armor my animal companion should wear specifically. Just are the armor feats worth it so he could wear armor. As i wasn't looking at barding without them. Hence why i didn't ask about what armor specifically is the best.

On another note. You didn't even read the entirety of my questions. As it wasn't entirely about armor either. I also asked if the Bodyguard archetype is better then the basic one. Which no one has yet to answer. As i was still up in the air if i wanted to do the basic or Bodyguard.


Hmm that is one heavy sweater... On a RP standpoint also. If your being true to general rp and not just rules.

To even get a Mythril Kikko Armor you need to make that idea work. A) have a chance that it will pop up in a shop randomly as it is eastern armor. B) if your not proficient in it what made you decide to pick it up and even hold it to see how light it is. It would have to be very appealing in look to your character to pick it up. Or someone has to be really pushy selling it or your ally must tell you about it. C)Only one light armor is made out of metal and it doesn't look like a chain shirt.

For the basic light armor. Have you ever tried on a leather jacket? Full on real leather jacket. Those things are heavy and you feel the weight. Now for leather armor and studded leather. That is 15-20 pounds on your body. Just the weight alone if your not proficient would make you think. Why deal with the extra weight for only a point or 2 of added protection.

So even in Game it doesn't make perfect sense. Kikko Armor i could rationalize if the above is met. As due to rules of Mythril well it makes it kind of silly. As its a medium armor but it is the same weight has a chain shirt. -shrugs- But oh well. All this also seems even more unlikely when you put it towards an animal companion. Which most don't like to wear armor to begin with.

I feel like armor if not proficient should add Fatigue to your character. That is the penalty i believe it should have along with the penalty you get which at this point you don't get. Just added 2 cents.


BigNorseWolf wrote:

*facepalm*

Sorry, generally the armor proficiency feats are a waste, because light armor proficiency saves you 150 gp pieces for master work and medium proficiency saves you the (post FAQ now rather expensive) cost of mithral. I'm pretty sure you wind up with a higher if not the same AC spending feats on improved natural armor.

I think my only issue with getting armor that falls into that or doing the Mythril Kikko armor is it takes advantage of the system. You an play something that is still atleast viable without abusing the system.

I am a majorly rp type of person. Still its good to know all this and i thank you for the response on the Armor and all that. I atleast know that its pretty much not worth the feats to have him wear the armor.


I am going to play a Courtly hunter in Reign of winter and have decided to use a Snow leopard. Which gets up to medium size.

I am debating doing either the Basic Animal companion or Bodyguard Archetype. Leaning more towards the Body guard. As i am going to be using firearms as my main weapon in the AP but i want to know if its worth it for the AP. Is The Bodyguard Archetype better then the basic one?

I Also am looking at Barding for him in the long run. Yet i am unsure if that is really worth the feats. Is what you gain worth spending the feats and will the Armor and natural armor make a huge difference in him taking hits. Especially in this AP that has a lot to do with cold? Would him being able to move more freely better? What are the Implications and downsides and upsides in the long run?

Please try to Avoid spoilers as much as possible. Thank you in advance for the help.


Thank you for answering my question. I appreciate it!


I hope this is in the right spot.

I am going to play a courtly hunter in reign of winter home run. Even if that is a bad choice it fits my concept.

Now the part i need help with is the animal companion. I notice adventure path player guides suggest animal companions but not all of them turn out to be really viable. How viable is a large Size category companion? What animal companion do you suggest and why?

Thank you in advance for the help.


Dave Justus wrote:

When you would normally get Weapon Training 2, you get weapon training 1, and then when normally 3, you get 2 and when 4 you get 3.

Similarly with armor training, but since the only one not replaced is 4, when you would normally get that you get armor training 1.

Armor Training (Ex): At 7th level, a rondelero gains armor training 1, and can move at his normal speed in medium armor. At 15th level, the rondelero gains armor training 2, and can move at his normal speed in heavy armor. This ability replaces armor training 2.

So they get that ability at armor training 2 and they get armor training 2 at the same level that armor training 4 happens. So does that mean it gets bumped up to armor training 3 skipping armor training 2 bonuses outside of being able to move my speed in heavy armor?


Okay i understand what the archetype abilities do for the most part. What i'm having a hard time understanding is what it actually gets. Ive tried to looking it up and the answers i'm finding are confusing. It would be really helpful if someone could actually have it sort of put out level by level or atleast state the levels of the important stuff. Ive mostly played archetypes that replace all of something.

Okay Strong swing replaces weapon training 1. Does that mean when they get weapon training 2 they would get weapon training 1?

Ontop of that It replaces armor training 1-3. But what replaces armor training gives them armor training 1 at 7th level and armor training 2 at 15th. Well at 15th they would get armor training 4... So does that mean they just lose out on armor training 3 cause 2 is slotted there and if so what happened to armor training 4 which would become 3 if they got it at that level? Is it just something they state that is a dead ability?

I'm really confused by it and it would be really helpful if someone could say what they really get of everything?

This is my first post so i'm sorry if it is in the wrong section.