Sewer Goblin

Katherson's page

257 posts. Alias of Balodek.


Full Name

Katherson

Race

Pyg

Classes/Levels

Skilled Bushwhacker/Scout

Gender

Male

Languages

Molgur- Trul, Cygnaran

About Katherson

PHY 5 SPD 6 STR 4

AGL 3 PRW 3 POI 5

INT 4 ARC - PER 4

Willpower 9

DEF = 13
ARM = 5
INIT = 13
Command = 4
Life Spiral
Physique
1 3
2 2
Agility
3 2
4 1
Intellect
5 2
6 2

Skills:

Hand Weapon (PRW) 1
Rifle (POI) 2
Crossbow (POI) 1
Detection (PER) 2
Sneak (AGL) 2
Climb (AGL) 1
Survival (PER) 2
Tracking (PER) 1

Abilities:

A Skilled character gains an additional attack during his
Activation Phase if he chooses to attack that turn.

Virtuoso (Rifle) – Choose a military skill. When making a
non-AOE attack with a weapon that uses that skill, this
character gains an additional die on his attack and damage
rolls. Discard the lowest die of each roll. This benefit can
be used more than once, each time specifying a different
military skill.

Crackshot - The character can accurately track his target despite its attempts to take cover. When making a ranged or magic attack against a target that has concealment, cover, or elevation, this character gains +2 on the attack roll.

Fast Reload - The character gains one extra quick action each turn that can be used only to reload a ranged weapon.

Pathfinder - This character can move over rough terrain without penalty.

Survivalist - This character can reroll failed Survival rolls. Each failed roll can be rerolled only once as a result of Survivalist.

Poison Resistance – A pyg character starts the game with
the Poison Resistance ability. This ability is in addition to
any others the character gains from his starting careers.

Spawn Whelps – If a pyg suffers a lost limb, he spawns a
pyg whelp (see “Whelp Companion,” p. 169) that grows to
full size in d6 rounds.

Troll Resilience – If a pyg suffers a lost eye or limb due to
incapacitation (p. 217), he regenerates the eye or limb d6 + 3
days after fully recovering his vitality. A pyg that is grievously
injured can sometimes self-stabilize. Every turn (or every five
minutes out of combat) roll a d6. On a roll of 6, the character is
stabilized. Pygs never suffer from slow recovery.

Tough – The character is incredibly hardy. When this
character is disabled, roll a d6. On a 5 or 6, he heals 1
vitality point, is no longer disabled, and is knocked down.

Gear:

34 GC
Ammo Bandolier
Heavy Rifle
24 shots
Hand Axe
Scope
Camo Netting
Rations (5 days)
Traveling Clothes (2 sets)

Weapons:

Rifle, Heavy
Cost: 140 gc
Ammo: 1 (heavy round)
Effective Range: 84 feet (14˝)
Extreme Range: 420 feet
Skill: Rifle
Attack Modifier: 0
POW: 12
AOE: —
Description: The heavy rifle is a devastating weapon found only
in the hands of successful monster hunters and bushwhackers.
Special Rules: This weapon requires two hands to use.
It costs 3 gc for blasting powder, bullets, and casings for five
heavy rounds.

Axe
Cost: 8 gc
Skill: Hand Weapon
Attack Modifier: 0
POW: 3
Description: The hand axe is a simple weapon capable of
inflicting severe wounds. It is commonly used by hunters,
trackers, and other woodsmen. This weapon is most
commonly found in the human and trollkin villages and
settlements on the fringes of the wilds, useful as both a tool
and weapon.
Special Rules: None.