Katashi's page

No posts. Organized Play character for TerrorTigr.


Full Name

Katashi

Race

Tiefling (Oni-Spawn)

Classes/Levels

Monk 2

Deity

Asmodeus

About Katashi

Katashi
Male Oni-Spawn Tiefling Monk 2
LN Medium Outsider (native)
Init +2; Senses darkvision; Perception +6
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Defense
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AC 15, touch 15, flat-footed 12 (+2 Dex, +1 dodge)
hp 17 (2d8+2)
Fort +5, Ref +6, Will +6
Defensive Abilities evasion; Resist cold 5, electricity 5, fire 5
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Offense
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Speed 30 ft.
Melee Masterwork Cold Iron Kama +6 (1d6+4/x2) and
. . Silver Nunchaku +5 (1d6+4/x2) and
. . Unarmed strike +5 (1d6+4/x2)
Ranged Cold Iron Shuriken +3 (1d2+4/x2) and
. . Shuriken +3 (1d2+4/x2) and
. . Silver Shuriken +3 (1d2+3/x2)
Special Attacks flurry of blows +0/+0
Spell-Like Abilities Alter Self (1/day)
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Statistics
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Str 18, Dex 14, Con 13, Int 12, Wis 14, Cha 6
Base Atk +1; CMB +5 (+7 Grappling); CMD 20 (22 vs. Grapple)
Feats Dodge, Improved Grapple, Improved Unarmed Strike, Intimidating Prowess, Stunning Fist (2/day) (DC 13)
Traits Dirty Fighter, Scholar of the Great Beyond (Knowledge [planes])
Skills Acrobatics +7, Disguise +0, Intimidate +8, Knowledge (history) +6, Knowledge (planes) +6, Knowledge (religion) +5, Perception +6, Sense Motive +6, Stealth +7
Languages Common, Infernal, Tien
SQ ac bonus +2, stunning fist (stun), unarmed strike (1d6)
Combat Gear Potion of cure light wounds, Wand of Mage Armor, Alchemist's fire (2); Other Gear Cold Iron Shuriken (5), Masterwork Cold Iron Kama, Shuriken (20), Silver Nunchaku, Silver Shuriken (5), Cloak of resistance +1, Backpack (6 @ 20 lbs), Bedroll, Belt pouch (1 @ 7.58 lbs), Belt pouch (2 @ 1 lbs), Flint and steel, Grappling hook, Mug/tankard, Pot, Rope, Shinobi shozoku, Waterskin, Whetstone, 373 GP, 6 CP
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Special Abilities
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AC Bonus +2 The Monk adds his Wisdom bonus to AC and CMD, more at higher levels.
Caravan (empty) (Intimidate) Can use the chosen skill to make Day Job rolls.
Damage Resistance, Cold (5) You have the specified Damage Resistance against Cold attacks.
Damage Resistance, Electricity (5) You have the specified Damage Resistance against Electricity attacks.
Damage Resistance, Fire (5) You have the specified Damage Resistance against Fire attacks.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Dirty Fighter +1 damage when flanking.
Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Flurry of Blows +0/+0 (Ex) Make Flurry of Blows attack as a full rd action.
Improved Grapple You don't provoke attacks of opportunity when grappling a foe.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Stunning Fist (2/day) (DC 13) You can stun an opponent with an unarmed attack.
Stunning Fist (Stun) (Ex) At 1st level, the monk gains Stunning Fist as a bonus feat, even if he does not meet the prerequisites. At 4th level, and every 4 levels thereafter, the monk gains the ability to apply a new condition to the target of his Stunning Fist. This conditio
Unarmed Strike (1d6) The Monk does lethal damage with his unarmed strikes.

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