Well for kicks I've decided to play a ghoran shaman focused on the balance of life and death in a twist. Life is too plentiful the world needs a new plauge or force of death to restore balance but not to that extreme obviously. So naturally when thinking about it I had to wonder how much poison/venom could my familiar (spirit animal) contribute to the cause? Of course it will be GM fiat but I would like to enter with a decent case.
Thoughts so far 1 dose every day/few days though a handle animal check because though it may not resist it would take some finesse. Because it is a rather weak substance I don't think the gm will disagree with my plan of blowgun poison darts. What I am asking for is opinions on mechanics, requirements and restrictions because I want it to be a sillier idea than powerful.