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Oh, wow guys, thanks for the replies, thought the thread died down, sorry^^

Bladelock wrote:

I looks like you're building your character to be a Fighter anyway. If you want to boost your caster levels look at Prestigious Spellcaster. It cost 2 feats but you will get your caster lvl back.

If you want to bump up your ability as a fighter, and you are using power attack, take the spell Blade Tutor Spirit. It will be like a +2 to hit for you at this level. If you have the feats on your build you may also want to look at the Eldritch Scrapper archetype. Martial flexibility will be huge at higher levels and even more significant with Transformation (it ups your BAB for feats requirements). You immediately get access to Dedicated Adversary (+2 tohit, dam & some skills vs target). You can get your weapon enchanted with frost via Eldritch Heritage if that bloodline is important to you, but it won't stack with the icy burst on your weapon.

I would also consider learning the 1st lvl spell Vanish and the 2nd lvl spell mirror image if you are mixing it up in melee while enlarged.

Wow, prestigious spellcaster does look great. Thanks. And yes, i guess i should have picked Vanish & Mirror Image X_x

Majuba wrote:
Make sure to take at least 1-2 metamagic feats so you can keep your options effective (Empower and Quicken eventually are top picks).

Yupp, definately. Maybe i will even be able to get Spell Perfection ^^

Dasrak wrote:


Looking at your spell list, it seems you're a melee EK. Enlarge Person is a very good spell selection there, and I would build on that by using a reach weapon for maximum attacking reach. A size-enhanced EK with a reach weapon can be quite dangerous, and has a nice edge over the similar reach cleric build thanks to the Wizard/Sorcerer spell list (reliable access to flight is the big one!)

As for spells to pick up, I would say the Mirror Image spell would be great defensively. Create Pit or Web are nice for controlling enemy movements. As mentioned, Fly is a superb option for Eldritch Knights. With a 20 ft reach you are outside of high jumping distance of most opponents, meaning you're completely impervious to most normal-sized melee-only enemies. If your party doesn't have someone else who can cast it, Haste is exceptional.

Yupp, definately a melee^^ Though im not sure i want to fly XD

I know about the advantages, especially with reach involved, but i would rather get in close and personal rather than dance around the enemy.

Dastis wrote:

Eldritch knights are weakest in the early levels. Later on though you become a buffed up fighter that can actually do things outside of combat.

For feats have you considered the dimensional assault chain? Requires some investment but gives you pounce with style

Investing in a spellstoring weapon and shocking grasp could add some good damage. Also I recommend getting some quicken rods due to your equipment situation

For spells look for long duration buffs, swift action spells, and only 2-3 in combat spells
Lv1 Heightened Awareness, Lucky Number, Wave Shield, Darting Duplicate
Lv2 Resist Energy
Lv3 Spellsword, Ablative Barrier, Stunning Barrier Greater, Countless Eyes
Lv4 Dimension Door, Invisibility Greater
Lv5 Overland Flight, Possession
Lv6 Shadow Endurance
Lv7 Arcane Sight Greater, Shadow Body, Subjective Reality

Another build option is to build around the spell Telekinesis. Think I can dig up the link to an example build if your interested

http://www.d20pfsrd.com/magic/spell-lists-and-domains/spell-lists-sorcerer- and-wizard/#TOC-1st-Level-Sorcerer-Wizard-Spells

Vor some reason Lucky Number is not in this spell list Oo

But those are definately some strong spells, thanks, going to write them up^^


(Boreal Bloodline)

Lv1

Cold Steel
Detect Secret Doors
Summon Monster I
Enlarge Person
Shield

Lv2

Rage
Summon Monster II
Frigid Touch

The reason i picked Keen Edge was, that i accidently mistook it for a Lv2 spell before and was using it. So in order to even out my "cheating" i retained it in my Lv3 slot.

To give an example of our weapons - right now i am using an Elven Curve Blade +6 (Impact, Icy Burst, Merciful). Usually i would have to use exotic weapons for that, but my GM allowed me to forfeit the mastery with all other martial weapons and instead get a Claymore with the stats of the ECB.

Since i needed a 18-20 Crit Range weapon for Spell Critical of Eldritch Knight and love two-handed weapons, there was rather little choice except a Nodachi^^

I guess i will try to get Pages of Spell Knowledge somehow >.< thanks :3


Hi, i'm pretty new here. Thought you guys might be able to help me. I know it's a pretty long and whiny story, but please bear with me. I really could use some advice ^^

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TL;DR version - how can i expand the amount of spells known as a Sorcerer? Having only one spell from a category is unbelievably limiting to the point where i can't even use them properly half the time.

Alternatively: Is there a better path towards Eldritch Knight if you don't want to play a Wizard?

Is there any way NOT to feel like a crappy fighter with underpowered spells?

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Basically in my group we got some pretty advanced equipment at Lv7 (up to +6 weapons and some serious armor as well), so obviously our enemies ramp up as well.

However, i started my character as a Sorcerer and he is now Sorc Lv6 and Fighter Lv1, in preparation of becoming an Eldritch Knight next level.

Tiny problem here is however, that i'm logically hanging 2 levels behind where a wizard would be (since Sorcs learn spell tiers one level later and i also had to put at least one level into Fighter in order to get my proficiencies (especially for armor to wear in the CQC encounters).

Thus, at Lv7 i can only speak Lv3 spells - or should i say spell. Singular. And even that only due to my CHA score.

Basically i am finding myself playing a crappier Fighter, since my spells deal pretty much no significant damage to my enemies and my summons are getting destroyed with a backhand from every mob.

Since the progression is rather slow in our campaign, i can't just hold out til Lv17, when i get Spell Criticals from Eldritch Knight. Lv3 Spells looked promising, but being able to choose only one due to being a Sorc, i picked Keen Edge, since pretty much every other spell got evershadowed by our equipment.