Karkol
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... PF2 needs to be played tactically for your character to be very successful. You can probably get by if the rest of your party plays tactically, but they will succeed in spite of you, not because of you...
Pure damage is not the way to go for all characters. In a five or six PC party, having one martial go for pure damage is probably okay... as the other four/five will help set you up. Four or less... no; you have to help set yourself up, and everybody else.
This is built right into the game, and the Game Authors tell you so in many places if you care to look.
Simple example: For two actions a Fighter with Greatsword can: make a d12 + Str attack, and another d12 + Str attack at -5 MAP.
or
Slam Down, 4th level Fighter feat. Slam Down takes two actions, so instead of the above, you get a d12 + Str attack, and then an Athletics check _without_ the -5 to knock your opponent prone. This helps all party members (including yourself) by making the opponent prone/off guard. It makes the opponent waste an action getting up, and it subjects him to a Reactive Strike from you when he rises.
