Grimhorn

Kareeda!'s page

32 posts. Organized Play character for Merisal The Risen.


Race

Nuar (minotaur)

Classes/Levels

Mystic 1 Eac 11 Kac 12

Gender

Defense SP 6 HP 12 RP 4 EAC 11; KAC 12 Fort +0; Ref -1; Will +5

About Kareeda!

Kareeda
Nuar bounty hunter mystic 1 Interstellar Species 92
CG Medium monstrous humanoid
Init -1; Senses darkvision 60 ft.; Perception +7
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Defense SP 6 HP 12 RP 4
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EAC 11; KAC 12
Fort +0; Ref -1; Will +5
Defensive Abilities share pain (DC 13)
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Offense
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Speed 40 ft.
Melee basic handaxe +1 (1d4+1 S; thrown, analog) or
unarmed strike +1 (1d3+1 P)
Ranged basic handaxe +1 (1d4+1 S; thrown, analog) or
static arc pistol -1 (1d6 E; stun; critical arc 2)
Offensive Abilities gore[IS]
Mystic Spells Known (CL 1st; melee +1; ranged -1)
1st (3/day 1 remains)—mind thrust (DC 14), mystic cure, polymorph
0 (at will)—daze (DC 13), fatigue (DC 13), stabilize, telekinetic projectile
Mystic Connection mindbreaker
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Statistics
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Str 12 (+1); Dex 8 (-1); Con 11 (+0); Int 14 (+2); Wis 16 (+3); Cha 12 (+1)
Skills Athletics +2, Bluff +5, Culture +6, Diplomacy +5, Intimidate +5, Mysticism +7, Perception +7, Sense Motive +7, Survival +4
Feats Blind-fight
Languages Common, Terran, Triaxian, Vilderaro, Yithian
Other Abilities healing touch, maze mind[IS], theme knowledge
Combat Gear mk I serum of healing; Other Gear freebooter armor I, basic handaxe[AR], static arc pistol with 1 battery (20 charges), credstick (80 credits)
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Special Abilities
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Gore (Ex) A nuar can charge without taking the normal charge penalties to the attack roll or its AC. If the nuar has another ability that allows it to charge without taking these penalties (such as the charge attack ability from the soldier’s blitz attack fighting style), the nuar also gains the ability to charge through difficult terrain.
Maze Mind (Ex) Nuars have a naturally strong sense of direction and an instinctive understanding of complex patterns. As a result, they very rarely get lost. A nuar can attempt a special level-based Wisdom check (1d20 + CR or level + Wisdom bonus) instead of using his total bonus in the Piloting skill to navigate or his total bonus in the Survival skill for orienteering.
In addition, a nuar with 1 or more ranks in Piloting or Survival also gains a +2 racial bonus to checks with that skill.

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