Consortium Agent

Karayan's page

302 posts. Organized Play character for Magabeus.


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Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

Chronicle is good, thanks again for running

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

”I admire her effort in trying to win back her family heirlooms, although she has a lot to learn about picking the right fight and the means to fight that fight” Karayan comments on the trip back to Almas.

- - -

”Thank you Venture Captain, I will spend it wisely. I am sure there is a new assignment waiting for me somewhere down the line. If that would be with any of you I know we will succeed. Also thank you for teaching me a thing or two about surviving in the wilds Marcie”

Sense Motive DC 17:

Bluff: 1d20 + 10 ⇒ (7) + 10 = 17

Karayan is not entirely sincere with that last statement

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

Thank you for running this for us GM! Team, you were great players, I enjoyed this a lot.

GM, I filled slide 2. Do you think that the fact that the Irrica family trafficked with devils or Pava attacking us would count for the sovereign court faction goal Recover blackmail or incriminating evidence against a named NPC aristocrat, noble, ambassador or similar figure?

If not I will attempt to win Pava over for the Sovereign Court once we are in Almas, no good trying to do that under Serge’s nose. That is successful on a take 10.

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

My online presence will be less than usual for the next two weeks due to a family vacation. Please bot me if you are waiting for me.

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

Karayan stares at purple trousers "Didn't you get the notice? You should fight against Pava, not with her!"

Stare (-2 on will saves) plus murderous command DC 17

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

"Oh, come on!"

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

Diplomacy: 1d20 + 12 ⇒ (12) + 12 = 24

We have made our point. We will now be leaving this place, with the ring. If you hinder us you can taste steel, although we prefer that it will not come to fighting.

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

Karayan holds his hand up high, so that the light of the sun catches on the ring.

"I don't think you can hurt us devil, not with me holding this ring. As for you Pava, feel free to come to the lodge in Almas to present your case. We will return the items there. You will need to seek out Venture Captain Brackett, he is the one that gave us this assignment."

He turns to the others "Ready to go?"

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

"After you Serge, seems she wants to do the dance of swords and shields."

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

Karayan looks at the others "What say you? I think that after all these years she has no claim anymore on these items. I also really don't like her tone of voice. Nobody speaks that way to me anymore!"

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

"Can someone stabilize it? It did not choose to be born like this and to be fair it did not attack us, we came bursting into it's house and attacked it."

Karayan then turns to the ring, assuming someone will take care of his request.

Knowledge Arcana: 1d20 + 6 ⇒ (14) + 6 = 20
Perception: 1d20 + 5 ⇒ (2) + 5 = 7

Karayan cleans the ring with a handkerchief and then slips it around his finger. "Wearing it will shield us from the Irrica devil. Shall we return to Almas?"

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

"Marcie, it is 'probably', not 'prolly'"

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

"Marcie, can you try to cast that scroll on Serge? Otherwise I can attempt it"

You only need to make a caster level check at DC6 (it is assumed to be a wizard's scroll in PFS)

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

"An ettercap? What's that?" Karayan asks while he tries to stay clear of the webs.

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

Knowledge Local: 1d20 + 6 ⇒ (20) + 6 = 26
Spellcraft: 1d20 + 7 ⇒ (20) + 7 = 27
Spellcraft scroll, DC20+ spell level: 1d20 + 7 ⇒ (1) + 7 = 8

Wow, those are some amazing rolls

Karayan takes over the book from Serge "This is an amazing find, take it with you. I am sure our sages will want to study every detail of it"

He then examines the wand and gives it to Makoa "Here, I am sure you can find some use for it, it allows you to move without leaving a trail" Pass without trace

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

I will be offline this weekend because I am enjoying a city trip with my wife. I will be back on Monday.

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

Karayan moves up, staying behind the others

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

Knowledge Arcana: 1d20 + 6 ⇒ (13) + 6 = 19 Can I have languages (not on the list and resistances?

"It is a tatzylwyrm, a distant cousin of true dragons"

Karayan waits for the others to move into the grotto

delay for now, I will move up with Serge once he moves

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

"The tunnels widens after the entrance, careful everyone, I don't like this one bit"

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

Perception: 1d20 + 5 ⇒ (12) + 5 = 17

"It is rather dry material, I wonder whether that turkey is about ready..."

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

"I am sorry that we reminded you of a past you want to forget. I think we will indeed visit the archives, can we just walk in there or do we need an Umok citizen to come with us? Also can you give us directions?"

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

"Ah, now that we are here it would be a good idea to stock up on our provisions. Can I have two pounds of pork bacon in thick slices?"

Karayan waits until his order is ready and then continues "Actually we were pointed here by Trigi Neppo, he said you are the most knowledgeable gnome in town with regards to the goblin blood war. We are searching for the hideout of a band of hobgoblins that was defeated by a patrol of eagle knights. Do you know anything that could help us?"

Diplomacy: 1d20 + 12 ⇒ (20) + 12 = 32

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

"It is as miss Steeltoe here just said. We are following the tracks of these hobgoblins since we have reason to believe they stole an item that belonged to the Irrica family. We understood your historians have a great archive on the Goblin Blood Wars and would like to gain entry into that archive. Are you involved with the archive or can you point us to someone who is?"

Diplomacy, incl aid: 1d20 + 12 + 2 ⇒ (2) + 12 + 2 = 16

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

Diplomacy: 1d20 + 12 ⇒ (6) + 12 = 18

After Miss Steeltoe barges of to the outhouse Karayan approaches the loggers "What a figure, can you imagine how it is to have to work with her? Unfortunately our employers thought we would complement each others assets, whatever they might mean by that. Now they'll have us go to Umak as you heard her yell out. Listening is not her strongest skill, but it is one that I can do. Can you tell me what you know about Umak, I will of course repay you for your time"

When Marcie finally gets back from the outhouse he joins the others "The gnomes have banned all open flame in the close vincinity of town, their idea is that it will deter the goblins from attacking"

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

"I had some issues with your instructions on taking an avian's temperature..."

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

"Hobgoblins? Nasty buggers those. More militaristic than goblins and a lot bigger too. I do hope we do not have to trudge through the wilds again"

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

"I hope you find happiness now Althea" Karayan softly speaks in a rare display of compassion.

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

"You where charmed by that evil thing, but all is well now" Karayan explains to Arvok, ignoring the fact that he also used a charm.

"We will take the slain creature back to Valten to confer with miss Adnen"

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

Karayan stares at the caravan master and then smiles "My, I think we will be the best of friends. Why don't you get out of the way so we can handle the situation?"

Spell like ability Charm Person at DC 16 with -2 to will saves from stare

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

My apologies for my absence, I was sick. I am starting to feel better though.

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

No purchases for me either
Sense Motive: 1d20 + 6 ⇒ (20) + 6 = 26

"Well met, miss Adnen. My name is Karayan Ionacu. We are pathfinders and have reason to believe some items, when combined, can be used to call upon an outerworld entity with significant power. The locket we are talking about is one of these items"

Karayan sips from his tea "Our organisation wants to gather these items so we can study them and safeguard them from the wrong hands. Now you might be wondering whether we can be trusted. I am certain that a well-traveled lady like yourself knows our reputation.

Diplomacy: 1d20 + 12 ⇒ (1) + 12 = 13
I am rerolling that with my character folio, 4 GM stars
Diplomacy: 1d20 + 12 + 4 ⇒ (17) + 12 + 4 = 33

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

"Delara Adnen.... Delores, have you ever heard that name?"

Diplomacy, gather info: 1d20 + 12 ⇒ (8) + 12 = 20

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

"I just hope your next mission does not send us back into that forest, I look forward to spending a night in a proper bed"

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

I will be away from the interwebs again this weekend, back on Sunday.

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

Spellcraft: 1d20 + 7 ⇒ (12) + 7 = 19
Spellcraft: 1d20 + 7 ⇒ (16) + 7 = 23
Spellcraft: 1d20 + 7 ⇒ (6) + 7 = 13

Karayan takes a moment to inspect the magical items. He lifts a potion in a blue flask "This one will make you stronger for a few minutes, is that something for you Serge?"

Bull's Strength

He glances at the goblins "Let's return to the road so we can meet with the caravan again"

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

"Who said anything about taking you alive"?" Karayan smiles "Now GET DOWN!"

Stupid creature, now I know it understands Taldane...

Command, DC 16 with additional -2 to will saves from stare

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

It was indeed fun!

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

I am on a sailing trip until Sunday, please bot me if needed.

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

Shikaree, thanks. I don't do damage ;-)

Karayan stares at the goblin outrider

"Why don't you take a moment to relax?"

and casts daze at it DC 15 with -2 to will saves, also first one to hit it gets a +1 to damage

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

Sorry folks, I have some real life things to take care of. Hope to be back into business on Thursday. Please bot me.

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

The gecko will attack it's rider, even better I thought ;-)

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

Karayan moves up and stares at the gecko. He then casts a spell "Why don't you go and attack that annoying goblin on your back?"

I cast Murderous command DC 17. Because of my stare it has a -2 on will saves for an effective DC of 19.

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

Thanks for the reminder, I updated him on my iPad since I was without a laptop when this game started. The iPad version does not have the bbcode output option.

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

No problem GM, I have lost track of all the things I do not know about all the classes and archetypes out there! There was a time when I knew what I did not know, but not anymore with all those books out there.

If you want (and use Herolab) I can send you the herolab file for Karayan, that should give some more insight. I will also make sure I use a bit more ooc to explain what I do.

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

Pink got 1 additional damage from my stare ;-)

"Well done Kifah!"

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

Karayan moves closer to the sound of thunder. He focuses his stare at the goblin with the pink bandana.

"Yep, there they are."

Knowledge Local: 1d20 + 6 ⇒ (12) + 6 = 18

double move, swift to stare at pink
First hit on pink does an additional +1 damage, it also gets -2 on will saves

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

"You go ahead, I will follow when the combat starts. I am no good at sneaking"

FYI: I implant shadow splinter on myself at the start of each day

Shadow Splinter:
The mesmerist protects the subject against an attack and redirects the harm to someone else. The mesmerist can trigger this trick when the subject takes damage from an attack. The damage the subject takes is reduced by an amount equal to 3 + the mesmerist's Charisma modifier (to a maximum of the total amount of damage the attack deals). Another creature within range of the original attack, other than the attacker, is affected by a shadow illusion that makes it appear as if the attacker is attacking that creature instead of the attacker's actual target. This second creature takes an amount of damage equal to the amount by which the attack's damage was reduced. This shadow doesn't require a roll to hit and ignores cover and concealment, but the target can attempt a Will save to disbelieve the effect. If it succeeds at this save, it neither takes the damage nor believes the attacker targeted it. This trick can't be triggered if there's no eligible second creature within range to take the redirected damage. This is an illusion (shadow) effect.

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

Karayan wipes his hands on a patch of moss "Fortunately we have this moss. If it is good enough for Miss Steeltoe's toosh, it is good enough for my hands... though I agree, let's make camp and be on our way on the morrow"

Sovereign Court

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hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

Sense Motive: 1d20 + 6 ⇒ (15) + 6 = 21
Bluff: 1d20 + 10 ⇒ (16) + 10 = 26

"I see Miss Steeltoe, thank you very much. You would have made a great doctor. Usually I don't care how long something has been dead, but I will certainly remember the great help you've been."

Sovereign Court

hp 13/13 AC 14, T 10, FF 14 | CMD 11 | F +0 R +3 W+8 (+2 vs disease or mind, -1 vs pos energy) | Init +0, Bluff +10, Diplo +12, Intimidate +10, Percept +5 | Concentration +6 trick 5/5 | spells 3/3 | charm 1/1 | command 1/1 | reroll 0/1

Karayan blinks twice and then removes his leather gloves. He pulls up his sleeves and gingerly prods the bird. "Like this?"

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