Amiri

Kanontienentha's page

44 posts. Alias of SamuraiNitta.


Full Name

Kanotienentha “She Who Pushes Mountains”

Race

HP: 16/17 | AC: 15, T: 11, FF: 14) | CMB: +4, CMD: 15 | F: +4, R: +1, W: +1 | Init: +3 | Perc: +5 (+6 against giant subtype),

Classes/Levels

| Speed 30ft | Rage: 6/6(+4 Con/+4 Str/+2 Will,-2 AC) | Active conditions:None

Gender

F CG Human (Shoanti) Barbarian (Invulnerbale Rager) 1

About Kanontienentha

Statistics:
Female Human Barbarian (Invulnerable Rager) 1
N Medium Human (Humanoid)
Init +3; Senses Perception +5 (+6 to giant subtype)
------------------------------
DEFENSE
------------------------------
AC 15, touch 11, flat-footed 14
hp 15
Fort +4, Ref +1, Will +1
------------------------------
OFFENSE
------------------------------
Speed 40ft./30ft. (In armor)
Melee Earthbreaker +4 (dmg 2d6+4, x3)
Klar +4 (dmg 1d6+3, x2)
Ranged
------------------------------
STATISTICS
------------------------------
Str 17, Dex 13, Con 14, Int 10, Wis 12, Cha 8
Base Atk +1; CMB +4, CMD 15
Traits
Giant Slayer: You gain a +1 trait bonus on Bluff, Perception, and Sense Motive checks and +1 trait bonus on attack rolls and damage rolls against creatures of the giant subtype.

Reactionary: You gain a +2 trait bonus on initiative checks.

Drawbacks
Feats
Improved Bull Rush: You do not provoke an attack of opportunity when performing a bull rush combat maneuver. In addition, you receive a +2 bonus on checks made to bull rush a foe. You also receive a +2 bonus to your Combat Maneuver Defense whenever an opponent tries to bull rush you.

Power Attack: You can choose to take a –1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls

Skills
4+ Int Modifier
ACP
*ACP applies to these skills
Non-Standard Skill Bonuses
Languages Common


Special Abilities:

------------------------------
SPECIAL ABILITIES
------------------------------
Fast Movement 10 ft. EX: +10 feet to speed, unless heavily loaded.

Rage 6/rounds EX: Fly into a rage, giving you +4 Str, +4 Con, +2 to Will saves and -2 to Armor Class. Many skills and abilities cannot be used while the character is enraged. At the end of the rage, the barbarian becomes fatigued (-2 Str, -2 Dex, can't charge or run) for a number of rounds equal to twice the number of rounds spent raging.


Skills:

Acrobatics: +2
Appraise: 0
Bluff: -1
Climb: +4
Diplomacy: -1
Disguise: -1
Escape Artist: -2
Fly: -2
Heal: +1
Intimidate: -1
Knowledge (nature): +4
Perception: +5
Profession (Hunter):+2
Ride: -2
Sense Motive: +1
Stealth: -2
Survival: +1
Swim: 0


Spells:

------------------------------
Spells
------------------------------
0th (at will)
1st (0/day)

Gear/Possessions:

------------------------------
GEAR/POSSESSIONS
------------------------------
Earthbreaker
Klar
Hide Armor
Explorers Outfit
Backpack
Belt pouch
Blanket
Flint and steel
Pot
Rope
Soap
Torch x10
Trail Rations x5
Waterskin

Carrying Capacity
Light 0-86 lb. Medium 87-137 lb. Heavy 138-260 lb.
Current Load Carried 82 lbs
Money 29 GP 0 SP 7 CP


Background:

Giants, it’s always giants. Ancestors protect us. The screams woke up me up in the middle of the night, the telltale fire of a giant raiding party outside; but what could a young girl, who hadn’t even undergone her rite of passage yet, do?

Nothing thats what, and thats what I always feel like, useless, deadweight, worthless. So I hid, just like the useless girl I am. When I left my hiding place the next morning with the rest of the survivors, I could tell this seemed to be different than other attacks, there must have been more giants this time, there were more Shoanti dead. My father and mother were fine, but the many young Quah didn’t have the blessing of their ancestors that night and couldn’t say that same. The attacks seemed to be getting larger, more coordinated, as if the giants were planning something.

Well I wouldn’t be useless anymore. This was the last time that they would attack my people; and so I trained. I worked day and night to beat my body, to learn the ways of my people when it came to fighting giants. When the day came for me to leave for the Wyvern Mountains and begin my rite of passage, I was eager. I had been waiting for this day for over a year now, ever since that night.

I left, took the spirit tea and began my journey, alone to the mountains. They said I would know what I would need to do when I arrived, that it was different for everyone. Well they couldn’t have been more right. I climbed the mountains and sat in silence for what felt like days. Just when I thought that I would have to leave my people, forever branded as someone who could not complete their trial and join their people, the mountain spoke.

“Move the mountain” it bellowed “Pick the mountain up, the earth where your people have bleed, my land, and move it”

“Mountain, I cannot, for I am not strong enough” I replied

“How do you expect to find the strength to face giants when you cannot find the strength to face yourself?” The mountain asked without a hint of shame.

“But....but that it is one thing, to move an entire mountain is impossible” the response stammered out of my lips.

The voice of the mountain replied one last time, “Move the mountain, and you will find your strength”

I was thinking of that night, the night that Giants decimated most of people, the night I hid under a bed, the night I hid in myself. All these years I was pushing something down inside of me, but now I gave into it. I screamed, the sound echoing off the sides of the mountains. I stood up, put my hands on the grounds and pushed with all of my might, screaming. I screamed and pushed until I passed out. When I awoke, I found myself lying in a giant crater in the side of the moment. Did I actually do that? Was it just a dream? While I may never know, I had passed my trail; and I found my name Kanontienentha “She Who Pushes Mountains”.

Kanontienentha, heard about the rise of giants around Varisia and has since taken off on a quest to see where she can help both Quah and non-Quah fight the rising tide of giants. Her secondary objective is to continue the goal of her people to unite the other Quah around a single tribe.


Appearance and Personality:

Kanontienentha, Kano those outside of the Quah, is a young woman who just passed her rite of passage and induction into the full rights of Shundar-Quah. She has dedicated her life to fighting the giants that have plagued her people for decades.

She is large for a woman, standing at 5’11” and around 200 lbs. She has short brown hair, hazel eyes that burn with the fire of hidden hatred. Once she passed her trial and became an adult in the eyes of her people Kano wasted no time in getting her entire body covered in tribal tattoos. The most prominent is an entire mountain range across her back shoulders, but is covered in a myriad of other tattoos.

Generally quiet, she has an intensity in the midst of battle that rivals most male warriors in her tribe.

If an actress was cast as her, it would most likely be Gal Gadot with short hair See Link

Random Character Development Thoughts:

-Kano lost a former love interest or close friend on a raid or some mission for her tribe