Cleric 3 | HP 27/27 | AC 17-12-15 | F+4, R+3, W+6 | Per +3, Sense M +7, Init +2
Classes/Levels
CG | M
Gender
F
Size
M
Age
24
Alignment
CG
Deity
Pulura
Location
Kenabres
Languages
Abyssal, Celestial, Common, Hallit, Infernal
Occupation
Singer
Strength
8
Dexterity
14
Constitution
12
Intelligence
13
Wisdom
16
Charisma
16
About Kalla Mirar
Kalla Mirar
Female azata-blooded aasimar (musetouched) cleric (separatist, varisian pilgrim) of Pulura 3 (Pathfinder Player Companion: Blood of Angels 22, Pathfinder Campaign Setting: Inner Sea Magic, Pathfinder RPG Bestiary 7, Pathfinder RPG Ultimate Magic 32)
CG Medium outsider (native)
Init +2; Senses darkvision 60 ft.; Perception +3
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Defense
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AC 17, touch 12, flat-footed 15 (+4 armor, +2 Dex, +1 shield)
hp 27 (3d8+3)
Fort +4, Ref +3, Will +6
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Offense
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Speed 30 ft.
Ranged mwk light crossbow +3 (1d8/19-20)
Meleelongspear +0 (1d8-1/x3)
Special Attacks caravan bond, channel positive energy 7/day (DC 14, 2d6)
Spell-Like Abilities (CL 3rd; concentration +6)
. . 1/day—glitterdust (DC 15)
Cleric (Separatist, Varisian Pilgrim) Spells Prepared (CL 3rd; concentration +6)
. . 2nd—align weapon (good only)[D], defending bone, sacred space[ARG]
. . 1st—ant haul[APG] (DC 14), expeditious retreat[D], liberating command[UC], weapons against evil
. . 0 (at will)—create water, detect fiendish presence, guidance, mending
. . D Domain spell; Domains Good (Azata[APG] subdomain), Liberation (Freedom[APG] subdomain)
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Statistics
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Str 8, Dex 14, Con 12, Int 13, Wis 16, Cha 16
Base Atk +2; CMB +1; CMD 13
Feats Alignment Channel, Channeling Variance, Combat Expertise
Traits exalted of the society, touched by divinity
Skills Diplomacy +10, Heal +7, Knowledge (geography) +3, Knowledge (history) +5, Knowledge (planes) +6, Knowledge (religion) +5, Linguistics +6, Perform (sing) +6, Sense Motive +7, Spellcraft +5, Survival +4; Racial Modifiers +2 Diplomacy, +2 Perform (sing)
Languages Abyssal, Celestial, Common, Hallit, Infernal
SQ aasimar cleric, elysium's call, exalted resistance[ARG], forbidden rite (freedom[APG]), liberty's blessing
Combat Gear cold iron crossbow bolts (50), pearl of power (1st level), anointing oil[ARG], caltrops, cold iron (3), holy water, holy weapon balm[ACG], smokestick (2); Other Gear mwk chain shirt, mwk buckler, crossbow bolts (20), mwk light crossbow, muleback cords[APG], bedroll, belt pouch, candle (2), canteen[UE], celestial censer[ARG], charcoal (2), holy text (Pulura)[UE], inkpen, masterwork backpack[APG], mess kit[UE], paper (3), silver holy symbol of Pulura, soap, spell component pouch, trail rations, waterproof bag[UE], 5 gp, 1 sp, 8 cp
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Special Abilities
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+1 to channel energy damage vs. undead/evil outsiders +1/2 to damage when using positive energy vs. undead or using Alignment Channel vs. evil outsiders.
Alignment Channel (Evil) Channel Energy heals or harms outsiders of the chosen alignment.
Caravan Bond (6 companions) (Su) After a minute of group prayer, may use a domain-granted power on up to 6 travelling companions within 30 feet.
Channeling Variance (Freedom Variant Channeling, 3/day) Use variant channeling ability, or if already have variant channel use it without reduction.
Cleric (Separatist, Varisian Pilgrim) Domain (Azata (Good)) Cleric (Separatist, Varisian Pilgrim) Domain (Freedom) Cleric Channel Positive Energy 2d6 (7/day, DC 14) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Darkvision (60 feet) You can see in the dark (black and white only).
Elysium's Call (1 rounds, 6/day) (Su) 15' Aura allows allies a choice of +1 CL or +1 DC for spells they cast.
Exalted Resistance (8) You have spell resistance 8 vs. evil spells, or any spell cast by evil outsiders.
Liberty's Blessing (6/day) (Su) Allow target to re-attempt a save.
Background:
Kalla was born as a refugee in the town of Kenabres, her parents Kellid refugees from the fall of Sarkosis. Her family has always had hints of fey or elven ancestry, but until her 16th birthday, Kalla was an ordinary Kellid girl. She grew up in poverty as many Kellid citizens of Kenabres did, but managed to support her family with her singing and healing, though she was very careful to avoid being called a "witch". Her family taught her the tenets of Pulura, the Empyreal Lady of stars and the aurora venerated by many Kellid of Sarkosis before the fall of Dyinglight, which was her ancestral home. Kalla always whispered prayers to Pulura, but until she turned 16, they were not answered.
On her 16th birthday, she was walking home from her meager job late at night, when the aurora blazed through the sky above, the stars lit up brighter than she had ever seen, and the sky was filled with ribbons of color that she had never seen before. Her features sharpened and her eyes and hair changed to match the aurora, a feature that would persist through her life (her hair and eyes are the color of the aurora at any given time - except during the day when her hair is white and her irises are black). Her ears sharpened and she began to resemble an azata, and found that she could channel divine energy through her holy symbol for the first time. A troupe of crusaders (believing her to be corrupted by demonic influence) tried to apprehend her, but she laughed and escaped briskly into the town before they were able to take hold.
Kalla is a strikingly beautiful aasimar young woman with neat hair ties back in a traditional Kellid braid, a fine set of weapons and armor, and a bag laden with interesting gear to fight demons. She seems to be carrying more than her relatively slight frame could manage. Her hair and eyes change color with the whims of Pulura, but her facial features are that of a half-elven woman. She is usually smiling, and is friendly to a fault. She laughs at the dour meins of the paladins she has adventured with, and tries to bring brightness and positivity into her interaction with everyone. She is most comfortable at night in the presence of the open sky, and does not care for restrictive settings or spaces. She gets unreasonably angry when creature are detained unjustly (or even justly - she is prone to forgive all but the most egregious crimes). She believes that demons corrupt the otherwise harmless chaos that is life, and is dedicated to driving them from Golarion.
Kalla has found herself trapped with the party in the catacombs beneath Kenabres, and is concerned for the well-being is her family and others.