So I have some questions about the kingmaker kingdom building rules, seeing as my first session using them went disastrously wrong. I was pressured into running the session unprepared and basicalyy rushed a readthrough of the rules to get things going. However, I still have some things I don't understand
1) are the Reductions to kingdom statistics permanent: In the Kingdom I'm rebuilding to fix my idiot mistake, I rolled a plauge event, which reduces my stability by 4, and adds 1d6 unrest (yay). When I finally roll the success required to break the plague, do these penalties go away. Otherwise I will have at least a drop of 6 stability, which would mean that that stability checks require a roll of at least 17 in order to pass. This will no doubt start off an unrest spiral that will kill the kingdom (though I'm aware i could flip the party spymaster from econ to stability to mitigate this). Am i missing some detail here still or is this meant to be able to happen?