Arlindil

Kalas Undiel's page

43 posts. Organized Play character for Granta.


About Kalas Undiel

Shunned by the elves he grew up with, Kalas spent most of his childhood in the company of animals, and longing for the company of people.

Male half-elf druid 6
N Medium humanoid (elf, human)
Faction Grand Lodge
Init +3; Senses low-light vision, Perception +13
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DEFENSE
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AC 22, touch 14, flat-footed 19 (+8 armor, +1 deflection, +3 Dex)
hp 51 (6d8+18)
Fort +9, Ref +7, Will +10; +2 vs. enchantment; +4 vs. fey abilities; immune sleep
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OFFENSE
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Speed 30 ft., 20 ft. (armor)
Melee Large shillelagh +4 (3d6+10) or Large club +4 (1d8+9) or club +6 (1d6+8) or shillelagh +6 (2d6+9)
Ranged magic stone +8 (1d6+3) (2d6+5 v. undead) or sling +7 (1d4+3)
Special Attacks power attack (-2 attack, +6 damage)
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STATISTICS
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Str 15, Dex 16, Con 14, Int 12, Wis 14, Cha 8
Base Atk +4; CMB +6; CMD 19
Feats Mounted Combat, Power Attack*, Skill Focus (ride)*, Weapon Focus (club)*
Skills Climb +4, Fly +7, Handle Animal +8, Knowledge (geography) +7, Knowledge (nature) +8, Ride +13, Survival +13, Swim +4; Racial Modifier +2 Perception; AC Penalty -2
Traits armor expert*, indomitable faith*
Languages Common, Druidic, Elven, Sylvan
SQ nature bond (animal companion), nature sense*, wild empathy +5, woodland stride
Combat Gear potion of enlarge person (4), potion of gaseous form, scroll of breath of life, scroll of cure critical wounds, scroll of freedom of movement, scroll of gust of wind (5), scroll of resist energy (5), wand of bull’s strength (46), wand of cure light wounds (28), wand of enlarge person (45), wand of faerie fire (46), wand of magic stone (49), wand of shillelagh (9); Other Gear +2 dragonhide breastplate +1, cloak of resistance +2, dkw club, dkw Large club, holly and mistletoe, lesser rod of extend spell, ring of protection +1, scroll of lesser restoration (5), scroll of reduce animal (5), scroll of soften earth and stone (5), scroll of spider climb (4), scroll case (2), sling, 876 gp (2 PP)
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SPECIAL ABILITIES
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Mounted Combat Once per round when Jinnivwer is hit in combat, Kalas may attempt a Ride check (as an immediate action) to negate the hit. The hit is negated if his Ride check result is greater than the opponent’s attack roll.

Resist Nature’s Lure Kalas gains a +4 bonus on saving throws against the spell-like and supernatural abilities of fey. This bonus also applies to spells and effects that utilize or target plants, such as blight, entangle, spike growth, and warp wood.

Wild Shape Twice per day, Kalas can turn himself into any Small or Medium animal and back again. His options include all creatures with the animal type. This ability functions like beast shape I, except as noted here. The effect lasts for 1 hour per druid level, or until he changes back. Changing form is a standard action and doesn’t provoke an attack of opportunity. Kalas loses his ability to speak while in animal form because he is limited to the sounds that a normal, untrained animal can make, but he can communicate normally with other animals of the same general grouping as his new form. Kalas can use this ability an additional time per day at 6th level and every two levels thereafter.
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BOONS
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Chronicler Twice per adventure before attempting an Acrobatics, Climb, Survival, or Swim check, Kalas gains a circumstance bonus equal to 1 plus half of the number of goals he has completed (7). He also halves his armor check penalty for the purpose of this skill check. In addition, he can modify a Linguistics, Knowledge or Use Magic Device check and attempt the check as if trained.

Enlightened Ambassador As a move action, Kalas can enter a meditative trance that lasts up to 1 hour. He can end it (no action) at any point to gain one of the following benefits: +4 insight bonus on a saving throw against a mind-affecting effect, +10 feet base speed for 1 round, or ignore concealment for 1 round. When the trance ends, cross this boon of the Chronicle sheet.

Explore, Report, Cooperate As a free or immediate action, Kalas may consider whether a particular action he names would affect the secondary success condition.

Friend of Janira Gavix Kalas gains a +1 bonus on Knowledge checks attempted while he is in the Grand Lodge.

Sendeli Foxglove's Favor This boon has no effect on its own.

Snowmask Induction Kalas gains the permanent benefits of endure elements but only in cold and only to temperatures of 0 degrees F and above. This is a supernatural ability.

Yagevna Family Favor When in Irrisen, Kalas gains a +2 circumstance bonus on all diplomacy rolls, when he mentions the Yagevna family and how he assisted them.
*The effects of this ability have already been calculated into Kalas’ statistics.