Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
" I suppose it won't matter if the Body is Clean or not. There are cantrips for the latter. At least it is down the slope. " Kael goes about the task of placing things back in the cart so they could get the package to where it needs to be.
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Kael wasnt too strong, he was quite aware of that, but instead tried to leverage his body more or less. Stronk?: 1d20 ⇒ 7
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Kael seems hesitant, " This steep incline likely will take the entirety of the cache we have gotten quickly, but if possible I would like the strongest members to ease it down instead. I was not wrong that Malik's ritual caused the heat to rise. Now we need to see what comes of it. " Kael inspected the area to best determine a safe~ish route down with least cause for injury. Know Dungeoneering: 1d20 + 8 + 1d6 ⇒ (8) + 8 + (2) = 18
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
And this is why Mending is great. As likely all the pieces are there we can fix that.. it just takes forever.
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
" It does not make it any less strange. I suppose we place the ore in this cart and carry it to where we need it be. " Kael held the straight blade in a reverse-grip as he points back towards where they met Malik. " And one of the carcasses... "
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
As the heat began to rise from it normalcy at an increased rate (As Kael notably realized). The elven man nonchalantly pulled a flask from his hip and the uncomfortable sensation was all but gone. When people began to be even more affect or spoke of the heat, he realized something was amiss. " As Goodwill says, the presences of water without the sun's rays and no volcanic activity coupled with the small amount of precipitation and elevation of these mines would mean colder to possible freezing temperatures if anything. Heat would increase from lack of oxygen however. My guess is that Malik's ritual may very well be creating this phenomenon. "
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
How hot are we talking here? Because If Kael is getting hot and he isnt doing anything Ill just drink the pot of Endure Elements.
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Kael looks to the group and nods at their well placed efforts. " Great job, now it seems all the pieces are at our disposal. Though I suppose the daemon needed simply one of these beasts. We may be able to fetch a price for the skin of the other. Now simply the amount of silver is all that is needed and no doubt the Daemon is monitoring our progress. I shall stand guard once more so that we can retrieve this ore and finish this game once and for all. "
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
He isnt talking to us. Or at least I assume not. He means the GM.. because we dont have permissions to move them.
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Im confused why Kael is up against the wall but no matter Kael moved towards the owlbear's mate swiftly and with purpose. Adjusting his speed such that he whirled to the side of it Ninja-to trained on it's blindspot. once another of his group had engaged the beast, Kael would strike, primed to do so once again if the beast was foolish enough to assault him. Flanking Readied Ninja-to Pierce: 1d20 + 8 ⇒ (11) + 8 = 19
Flanking Ninja-to Parry: 1d20 + 8 ⇒ (13) + 8 = 21 Flanking Ninja-to Riposte: 1d20 + 8 ⇒ (10) + 8 = 18
Move 30 and wait until someone approaches for the other side or strikes it.
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Always quick on the upswing, Kael does his duty and readies himself for the assault. Having been on guard his blade was ready and noticing his allies were not responding as fast, moved himself in a position to intercept the first Owlbear. " My assumptions were right. Owlbears. " His Ninja-to poised ready to pierce. Readied Ninja-to Pierce: 1d20 + 6 ⇒ (10) + 6 = 16
Ninja-to Parry: 1d20 + 6 ⇒ (9) + 6 = 15 Readied Ninja-to Riposte: 1d20 + 6 ⇒ (16) + 6 = 22
Obviously more than 10ft away. If They would hit me I can boost AC by 2 instead.
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Yeah Can't make that untrained " Goodwill are these Picks Serviceable? It is quite notable as to why I believe this mine was shut down if the vein is not dried up. " Perception: 1d20 + 8 ⇒ (13) + 8 = 21
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Kael inspects the quality of the picks and the cart. " Seems we have found the place. The mining will make a bit of noise however, so the sounds from earlier might draw to this place. Those with a strong back will likely have to mine while the rest be on guard duty. " Is there a Knowledge for the quality of the picks to see if they are going to say break on use? or would that just be a profession miner Check?
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
" What it said is indeed important but only for the three of us. Nor was it pertinent to our current situation as I said. I will inform you afterward. I will state however, i have to abide due to the truth of its statement. For lack of a better term if I did not it would likely end in my death. "
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Kael grimaces at the searing pain but as it subsides and he looks, the act all makes sense. The information however only saddens the half-elf as though there were some silent voice in the back of his mind that had hoped they were alive. Now he knew that the reality was far worse but it was not all bad. With a heavy sigh he turned to the group, his face that of normal and hand clenched tight. " We are done here. The voice has informed me of something of importance, while not prevalent to our task at the moment it is for the remaining crew. It was both an answer and a warning, one which I will grudgingly have to abide by. It won't help with that for Goodwill. We should return to finish the job. " Kael attempted to locate the exit and return to the caves. Their adventure was just beginning it seemed. Assuming walking back where we came worked unless there is something Kael doesnt know of.
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Kael turns to his confused party members and repeats to the group. " I seem to know it's language. It says ' You, one who bares the tongue of my own! What shall you take in life? What shall be bequeathed before death? One thousand fold, the debt of your choosing! ' I am not sure if it is a riddle or him speaking to me directly. Hrmm. " Kael looked around more. " The walls tell of a story of his story... a kind creature one of modesty as well as wealth. Whatever he is.. I believe it was powerful nonetheless, my mind cannot properly recall its name. " The Half-Elf thinks on it a bit more and then spoke in Sphinx " I take nothing in life, I am simply live it to the fullest within my small world. Before death it is the satisfaction i lived a full life. But before that happens I must save my friends and captain from necromancy most foul.. can you assist in that? "
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Kael pinches his eyes as the swell of information left a sore feeling around his temples. He understands and realizes that this language was the same that he was cursed with, was Sphinx. From Kael's mouth came an ancient language, repeating the phrase that littered the walls as if some sort of passcode. In sphinx " Lord Ooredos, bequeathed of wealth, seeker of humble modesty. "
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Kael seems to recall the language of what his pen was forced to make. Slowly interpreting the scrawl. His mind races to understand all that has been revealed to him, unsure if his knowledge could even span this drastic change. Know Arcana DC 24: 1d20 + 8 + 1d6 ⇒ (6) + 8 + (1) = 15
His eyes shifted around vaguely as he pondered the area. Perception: 1d20 + 8 ⇒ (18) + 8 = 26
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
I actually spent the Point in Linguistics to learn the Language, but for stories sake We'll say he knows it afterward. He has Linguistics at an okay rate at the very least.
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Kael moves along and places his hand up against the wall, confused at how, while he had the smell, it ended with a wall. " Odd.. the Tunnel just... ends? " Perception: 1d20 + 8 ⇒ (18) + 8 = 26 Knowledge for the ... everything? Kael phases through the wall astonished at all that he now sees.
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Does it count as a trap? Also my luck for me to make an entire post dedicated to convincing Goodwill we arent crazy.
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Kael seems confused sure that Goodwill knew what he was doing, but at the same time skeptical of his words considering the recent information about his mental tampering. It was just that at the moment only himself and Light to his knowledge smell it. " Goodwill are you sure you only smell decay? I know you are depressed but I want to make sure I am not simply suffering the same mental condition Light seems to be exhibiting. "
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Kael noted that, " Strange. Why would you smell floral arrangements of all things? Perhaps that is the direction of where the Daemon has the ceremony? I cannot think the large creatures have need for scented delights. "
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Ah, it was fine Mordrin. In other news I have gained another level in real life. Almost can prestige.
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Kael looks down the darkness, seeing Goodwill sulk. It was unfortunate but he had seen men like him before, it was not his place to decide what happened to them. Only that he could do what was possible within his power to see it through. Retrieving the axe, Kael place it in his backpack. For both practical and sentimental reasons. Sense motive: 1d20 + 4 ⇒ (8) + 4 = 12 Kael narrowed his eyes at Goodwill's form and noted it for later, it wouldn't foster any good change to speak of him as though he was not there. " Let's get this done then. " He followed.
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Kael swiftly attempted to disarm the disheveled man as he made a break for his life. His ninja-to lancing between the haft and trying to fling the axe away. I love combat reflexes Ninja-to Disarm: 1d20 + 6 ⇒ (13) + 6 = 19 " Goodwill, I can never say I understand the anguish you must be going through. Nor the constant torture that being manipulated by this daemon. However, your life is no longer your own. Every group that has died, every halfling taken away, your beloved and the halfings in your fair village would be for naught. You have to continue to live, to see this through to the end until you are certain such an event would not happen again. That is the task of a Mayor and as a Man. If you decide to kill yourself afterward, i cannot stop you but at least until then, you need to live. " Kael stared at the pitiable Human. " There is also the fact I do not plan on dying nor finishing this task half-way. I rather our guide make this a success so that no one else need get hurt again. "
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
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" Well, this is a former mine. Likely there are some deposits someplace. It would be safer to end one of the two roars that accompanies this cave system first. I doubt the water has nothing of danger inside it. "
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
" That or the constant groups who have gone through this simply havent been strong enough and died often enough to depress Goodwill. Either way let's get this done, I rather we have a back-up plan just in case. " Kael helps Goodwill up.
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Kael would correct Light slightly, " The worst kind of evil to be exact. Usually to end all life. That gem you saw him ingest was a crystallized soul. He is no less a Daemon. "
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Kael nods and closes his eyes for but a second upon self-review. " Very Well. I'm still curious as to why he even made this rigged game in the first place as a Daemon. Or why he killed those two outsiders. I doubt it was just because they broke some rule. If anything wanting to die it would be better to have as many threats alive to kill you as possible. "
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Kael was unmoved. " I was aware you were weak. And the very demonstration of Light's shot and this parade of gags boasts your regenerative capabilities. But you say in this whole measure of 20 years you have not simply used your Orges who clearly have some form of strength? " Kael gripped his blade. " You also hold no reason why we should assist you when your promise of returning Goodwill's love is likely false, nor do we know the well-being of the halfings. " " But if you truly wish to be rid of your predicament It could have been solved quickly, when Goodwill rushed at you. I can show you an easy way, I'm just not inclined to believe your ritual is the way. "
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
" Not if something is weighing you down. If you could adjust Goodwill's memory you could manipulate any one person to do the same or tie rocks to your form. No this ritual does more than what you prescribe. Unless you cannot leave the cave, which we both know is false. "
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Kael stared at the Venedaemon. " If you wished to die so much.. Why not simply Drown yourself in the sea? " He seemed as stone faced as ever and clearly showed mistrust.
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
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I've only given advice when it is seeked out. As for Tassadar, there is a fine line between arrogance and confidence. I simply remind you Kael is the only Good Person in the group and one of the reasons you could even port. In other News Paizo is being dumb so i have to roll over here and hope that fixes it like last time. ] Know Planes: 1d20 + 8 + 1d6 ⇒ (11) + 8 + (6) = 25
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Kael looks down at Goodwill then up at the creature figuring what it might be. He is silent otherwise, examining the situation thoroughly. He simply makes eye contact with Light for but a second.
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Yes, Unless you already have one or have someone with healing capabilities or enough people spread out so it doesnt matter. But usually one somewhere is fine.
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
No pressure. Just make sure your work is done. Especially with Gen Con coming up.
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
" That isnt going to happen. Unless you can possibly climb on walls. That may very well help, but the creatures sound large and may very well be able to reach or fly. It isn't an animal. That is why we are moving and seeing to our wounds. Force the situation on our terms instead of theirs. " It helps thats his Perception hasnt seen anything and that our field of vision is limited even then.
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
" The best we can hope for is an open area like what we have now. Being cornered by something big leaves it at the advantage and with there being a possible second I rather not be flanked from another side. Having the ability to maneuver and outpace it would serve us better. "
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
" That is no natural animal that I've heard of. But it is not from another plane nor is it some abomination. A magical beast of sorts. And very Very Big. " Kael gripped his blade tighter. " Hopefully its lumbering but there are two from the roars. We'll kill the first before the second shows up if need be. "
Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Kael returned to his relaxed stance retrieving the Thunderstone and tossing it to Light. " This would be better served in your hands. You are specialized in range combat. Everyone tend to your wounds on the move. It seems we have an incentive to keep mobile. The voice planned this from the beginning. Wasting our resources. " He then followed closely to Goodwill keeping a keen eye and ear on the situation. Then Kael went through the accumulated knowledge of his experiences to better grasp what those screeches might have corresponded to. Know Arcana: 1d20 + 8 + 1d6 ⇒ (11) + 8 + (2) = 21
Perception: 1d20 + 8 ⇒ (20) + 8 = 28
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