Kaad
Male tiefling barbarian (breaker) 3
N Medium outsider (native)
Init +4;
Senses darkvision 60 ft.; Perception +6
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Defense
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AC 18, touch 12, flat-footed 16 (+4 armor, +2 dexterity, +2 natural)
hp 33 (3d12+7)
Fort +5,
Ref +3,
Will +1
Defensive Abilities uncanny dodge;
Resist cold 5, electricity 5, fire 5
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee chakram +5 (1d8+3) or
. . chakram +5 (1d8+3) or
. . dagger +6 (1d4+3/19-20) or
. . earth breaker +6 (2d6+4/×3)
Special Attacks destructive, rage (10 rounds/day), rage power (infernal blood, lesser)
Spell-Like Abilities (CL 3rd; concentration +2)
. . 1/day—
darkness
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Statistics
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Str 17,
Dex 15,
Con 14,
Int 10,
Wis 11,
Cha 8
Base Atk +3;
CMB +6;
CMD 18
Feats Armor Of The Pit[ARG], Power Attack
Traits reactionary
Skills Acrobatics +5, Bluff +1, Climb +4, Intimidate +3, Knowledge (nature) +4, Linguistics +1, Perception +6, Stealth +4, Survival +4;
Racial Modifiers +2 Bluff, +2 Stealth
Languages Common, Hallit, Orc
Other Gear hide armor, chakram, chakram, dagger, earth breaker, masterwork artisan's tools, backpack, bandolier, bandolier, bedroll, belt pouch, flint and steel, grappling hook, hemp rope (50 ft.), waterskin, wrist sheath, 261 gp, 9 sp
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white vision only).
Destructive (+1) (Ex) + 1/2 barbarian level to sunder damage.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Energy Resistance, Fire (5) You have the specified Energy Resistance against Fire attacks.
Infernal Blood, Lesser (3/day) (Su) When raging, melee attack gain flaming for 1 round.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Rage (10 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Uncanny Dodge (Ex) Retain Dex bonus to AC when flat-footed.