Shavaran

Jynn's page

31 posts. Alias of Jing the Bandit.


Classes/Levels

Bloodrager | AC 17/11/16| Saves Fort 6/Ref 2/Will 1 | HP 38/38 | Perception 7 | Rage 11/11

Gender

Resistances Acid 5, Cold 5, Electricity 5 | Init +1 | Darkvision 60ft

Size

Medium 5'9" 195lbs.

Strength 15
Dexterity 12
Constitution 16
Intelligence 12
Wisdom 14
Charisma 16

About Jynn

Crunch for Jing the Bandit's Character:

Jynn
Agathion-blooded aasimar (idyllkin) bloodrager (crossblooded, bloody-knuckled rowdy) 3 (Pathfinder Player Companion: Blood of Angels 21, Pathfinder Player Companion: Melee Tactics Toolbox 13, Pathfinder RPG Advanced Class Guide 15, 83, Pathfinder RPG Bestiary 7)
CG Medium outsider (native)
Init +1; Senses darkvision 60 ft.; Perception +7
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Defense
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AC 17, touch 11, flat-footed 16 (+6 armor, +1 Dex)
hp 38 (3d10+9)
Fort +6, Ref +2, Will +1; +2 bonus vs. spells cast by self or an ally
Defensive Abilities black blood, blood sanctuary; Resist acid 5, cold 5, electricity 5
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee unarmed strike +6 (1d6+2)
Special Attacks bloodrage (11 rounds/day)
Spell-Like Abilities (CL 3rd; concentration +6)
At will—speak with animals
1/day—summon nature's ally II
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Statistics
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Str 15, Dex 12, Con 16, Int 12, Wis 14, Cha 16
Base Atk +3; CMB +5; CMD 16
Feats Improved Unarmed Strike, Power Attack, Shark Style, Weapon Focus (unarmed strike)
Traits beastkin (wolves) , brevoy bandit (mivon), brigand
Skills Acrobatics -2 (-6 to jump), Handle Animal +10, Intimidate +9, Knowledge (arcana) +6, Perception +7, Profession (Cartographer) +5, Ride +3, Survival +11, Swim +5; Racial Modifiers +2 Handle Animal, +2 Survival, brigand
Languages Common, Elven
SQ pugilist, scion of humanity[ARG]
Other Gear mwk agile breastplate[APG], ], blanket[APG], compass[APG], crowbar, fishhook, flask, flint and steel, hemp rope (50 ft.), masterwork backpack[APG], signal horn[APG], snuffbox, bone[ACG], string or twine[APG], waterskin (2), bison (combat-trained), bear trap, bear trap, bear trap, bear trap, bear trap, bit and bridle, exotic riding saddle, feed (per day), medium tent, saddlebags, 296 GP
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Special Abilities
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Black Blood (3/day) (Su) Take S/P damage while bloodraging, imm. act. melee atk gains frost (2 rds.).
Blood Sanctuary +2 (Su) +2 bonus to save vs. spells cast by self or an ally.
Bloodrage (11 rounds/day) (Su) +4 Str, +4 Con, +0 to Will saves, -2 to AC when enraged.
Darkvision (60 feet) You can see in the dark (black and white only).
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Pugilist At 1st level, a bloody-knuckled rowdy gains Improved Unarmed Strike as a bonus feat. This ability replaces fast movement.
Scion of Humanity Count as a human for any effect related to race. Pass as human without using disguise.
Shark Style Unarmed strikes do p or b dmg, piercing unarmed & bite atks deal +1d6 bleed dmg.

Bison
N Large animal
Init +0; Senses low-light vision, scent; Perception +8
Defense
AC 17, touch 9, flat-footed 17 (+8 natural, –1 size)
hp 42 (5d8+20)
fort +8, Ref +4, Will +1
Offense
Speed 40 ft.
Melee gore +10 (2d6+12)
Space 10 ft.; Reach 5 ft.
Special Attacks stampede (see aurochs), trample (2d6+12, DC 20)
STATISTICS
Str 27, Dex 10, Con 19, Int 2, Wis 11, Cha 4
Base Atk +3; CMB +12; CMD 22 (26 vs. trip)
feats Endurance, Improved Bull Rush, Power Attack
Skills Perception +8
Tricks Attack, Combat Riding, Come, Defend, Down, Guard, Heel
Other Gear bear trap[APG], bear trap[APG], bear trap[APG], bear trap[APG], bear trap[APG], bit and bridle, exotic riding saddle, feed (per day) (2), medium tent[APG], saddlebags

Backstory:

Was he lost, was he forgotten, was he simply cast aside. Jynn does not have the answer to this question. From as far back as he could remember he had grown in the woods surrounded by beasts and nature. Sometime in his past, a wolf who had lost her pups found him crying in the woods as a defenseless babe. Pity, longing, Grief drove her maternal instincts and Jynn was raised till the day she died.

However, that death was not a peaceful one leaving him twice orphaned and barely more than a beast himself. It was at the hands of bandits in what he later learned was in the northeastern lands of Mivon. It was there he learned the Common tongue as well as Elven amongst the bandits and his trade. With his past, he considered himself to be cursed.

But there were good things in his life, for some reason whenever his life was at risk he could always trust a nearby wolf to come to his rescue. Perhaps this was one of the big reasons the bandits didn't kill him themselves. But, before too long even that family had to come to an end. They found themselves at odds with the Aldori Swordlord Raston Selline, having felt themselves strong enough to challenge their place under Mivon's governance. But, of course, it was a blood bath and the bandits found themselves scattered to the winds.

Jynn however, managed to flee that battle on of all things a bison. This was how he found himself in the Stolen Lands. He supposed there were worse things than being freed from bandits how he had been, however he had heard the stories of the twisted man that ruled these lands with his bandit army. He knew that he'd see no rest, but he was not some defenseless boy this time and he'd not let himself be forced into that life again.

Jynn's general look. Head is shaved on the sides giving it a more wild look and skin is darker due to longer time in the sun. No tattoo on forehead.Think like a mix between Paizo's picture and this one.

Despite being under 6ft, the man has wide shoulders giving him a bit of a larger than life aura about him. Built like a mountain , he is a formidable and strong looking man.]

Personality:

Defining a man can be a journey in and of itself. Thus defining a man who is trying to shed his past and become the man he believes he can and is meant to be is possibly the greatest journey one can undertake.

Jynn is a man in constant battle with himself. The turmoil within arises from the nature of what Jynn believes himself to be and the man he wants to be. Often portraying himself as a proud and confidant Alpha, while inside his fear of being left behind and alone claws just below. This duality causes a facade that crumples when opposed by a strong enough personality.

However this conflict fuels Jynn both in power and drive. Believing he can change through hard work, confidence, and maybe a little help from others.