Question 1: When a PC levels up, do you roll the hit dice he just gained and add that to his total HP? Or do you just add, for example, 10 HP if he just gained another d10? Question 2: How does NPC/creature HP work? For example, does every rat or wolf have the same HP or do you roll and add their hit dice before the battle? For example, why does Kiramor the Forest Shadow have 39 HP when his hit dice are 4d10+2d8+6 (and what's that +6 from?). I thought maybe it was half of what you could roll with the hit dice, but that's not it either... I'm ridiculously confused...
Thanks for the advice! Quote: Reading helps, of course, but the best way to learn is eventually by doing. Very true! Hopefully the dice will arrive soon so that I may playtest around with my brothers (I know there are computerized solutions to playing, but I feel these take a bit of the fun out, not to mention I don't have a working laptop to even bother with for the time being...).
I had forgotten about the Bonus Bestiary. I shall have to check it out, along with the preview. Thanks for the SRD link; this shall be plenty for me to look over! My main goal is to get used to what real monster stats are like before attempting to adapt my own from the Elder Scrolls world (the setting my friends and I wish to play in, all of us being familiar with it). I once crafted my own RPG, derived from the Games Workshop LOTR series, and though we had a heck of a time playing it for that one afternoon (I actually don't think we've laughed so hard since), it was... ridiculously unbalanced. I would prefer not to make the same mistakes this time around... :P I shall definitely be buying the Bestiary when it comes around, though.
Until the official Pathfinder Bestiary comes out, what would you advise a neophyte such as myself to buy? The 3.5 core Monster Manual? Something else Paizo made, pre-"Pathfinder RPG," that I'm not aware of? I'd hate to spend a chunk of my small monetary reserve on the 3.5 manual or something only to find that there was a better option. Yes, I'm cheap, but I have no money and just spent half of it on dice.... XD
I've been looking through the rulebook for a while, trying to finish designing my character, and one thing I can't find is how bonus languages due to high intelligence are allotted. Is it based on the intelligence modifier (like +2 would give you 2 extra languages)? I just can't find this anywhere... Thanks in advance.
I guess, due to the open gaming license, this wouldn't necessarily have to involve Paizo (Bethesda could do this of their own accord), but an official set of Pathfinder-compatible Elder Scrolls supplements (a campaign/players guide book, spellbook, massive bestiary, etc.) for playing in that setting would be a dream come true.
Awesome story! My favorite part is the little one wanting to add the rulebook to the bedtime library. Even though it's only because of the pictures, it's just hilarious to think of a kid saying "Hey Dad, can we read the D&D core rulebook before bed?!" I hope my friends take to roleplaying as well as your kids. I'm equally new to tabletop roleplaying (already a huge KOTOR/Elder Scrolls fan, though, which is why I started looking into D&D), so I hope that our first game, whenever that happens (sometime after I read the rules, which I just purchased five minutes ago), will turn out as well as this did. T'would be terrible to turn them away by inexperienced GameMastery! |