Justin Miller 716's page

Organized Play Member. 2 posts. No reviews. No lists. No wishlists. 1 Organized Play character.




I'll make it short and sweet. Monastic Legacy (for those that don't know) counts half your non-monk levels towards unarmed monk damage. It's a fantastic feat for anybody that likes to use unarmed attacks and multi-class. Requirements: Unarmed Strike, Still Mind. There's the problem. Still Mind is replaced by 80% of the archetypes. That makes this feat invalid for most of the archetypes. I'm sure this was originally implemented to make sure somebody didn't dip 1 level into monk and end up with absurd monk damage. That's fair. However, it's a shame because some archetypes would multi-class so well. For example, Scaled Fist uses charisma in place of Wis for all of its Wis based class calculations. That would be huge for somebody who wanted to multiclass into a sorcerer, bloodrager, Summoner, Eldrich based Magus, ect. Without that feat, it's just not an attractive option. You're pigeon-holed into no archetype/wisdom casters. That makes me sad.

So my question to you guys -

Was this intentional, or perhaps oversight? Could we change it to something like -

Requirements: Improved Unarmed Strike, Level 3 Monk