Justin Miller 716's page

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I see. So, since we're playing strictly by wording law. I could take 3 levels of Monk, 10 levels of Esoteric Magus, pick up Monastic Legacy at some point and have the unarmed damage of an 18th level monk at level 13? Or maybe sacred fist? Or any other non-monk class that uses the unarmed monk table damage and stacks with monk?

The feat should be this -

Count half your non-monk levels as monk levels for unarmed strike damage. Classes that use unarmed damage that stacks with monk unarmed damage do not benefit from this feat.

Requirements: Unarmed Damage 1d8(1d6 for small)

Sure it requires a 4 dip instead of 3, but honestly that's probably more balanced anyways. That would fix archetypes from multiclassing and not losing out on damage and it would fix this feat mixed with non-monk unarmed based archetypes.


I'll make it short and sweet. Monastic Legacy (for those that don't know) counts half your non-monk levels towards unarmed monk damage. It's a fantastic feat for anybody that likes to use unarmed attacks and multi-class. Requirements: Unarmed Strike, Still Mind. There's the problem. Still Mind is replaced by 80% of the archetypes. That makes this feat invalid for most of the archetypes. I'm sure this was originally implemented to make sure somebody didn't dip 1 level into monk and end up with absurd monk damage. That's fair. However, it's a shame because some archetypes would multi-class so well. For example, Scaled Fist uses charisma in place of Wis for all of its Wis based class calculations. That would be huge for somebody who wanted to multiclass into a sorcerer, bloodrager, Summoner, Eldrich based Magus, ect. Without that feat, it's just not an attractive option. You're pigeon-holed into no archetype/wisdom casters. That makes me sad.

So my question to you guys -

Was this intentional, or perhaps oversight? Could we change it to something like -

Requirements: Improved Unarmed Strike, Level 3 Monk