Neolandis Kalepopolis

Junkyard's page

20 posts. Alias of DBH.


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It was on fire when I got here!

Apologies for how quiet I've been. A family emergency has me away form home and using a borrowed PC when I can. I'll be slow for another week until things are resolved.


It was on fire when I got here!

Junkyard Init: 9d6 ⇒ (6, 1, 5, 1, 1, 2, 6, 5, 3) = 30


It was on fire when I got here!

Hearing the call Junkyard triggers the explosives.
Demolitions: 8d6 ⇒ (3, 3, 1, 2, 2, 1, 5, 5) = 22 2 hits. Crap RNG as always.


It was on fire when I got here!

Junkyard aims to put a flashbang in the middle of the group of guards, making it easier for Bronze to clear them.

Grenade launcher: 1d6 + 1d6 + 1d6 + 1d6 + 1d6 + 1d6 + 1d6 + 1d6 + 1d6 + 1d6 ⇒ (3) + (1) + (2) + (4) + (5) + (6) + (1) + (2) + (1) + (6) = 31 4 hits?


It was on fire when I got here!

Junkyard triggers the detonator on Bronze's command, bringing his grenade launcher into position with his other hand for the coming firefight.


It was on fire when I got here!

Junkyard checks the load in his Armtech. "Shock'n'awe, frag'em or cookout?" He asks Bronze, referring to Flash-bangs, fragmentation or Thermal smoke grenades.

He holds the detonator ready to trigger on Bronze's signal and is making sure they are both out of the blast radius.

"Or do you want to draw them down them an set off the bang when they're on top of it?" He asks, having a nasty thought.

Dice roles following Bronze's lead.

Infiltration (pool): 1d6 + 1d6 + 1d6 + 1d6 ⇒ (5) + (6) + (4) + (5) = 20 3 hits.

Perception: 1d6 + 1d6 + 1d6 + 1d6 + 1d6 ⇒ (1) + (6) + (4) + (5) + (6) = 22 3 hits


It was on fire when I got here!

Junkyard nods at Bronze. "Always nice to have your back covered."

Demolitions: 1d6 + 1d6 + 1d6 + 1d6 + 1d6 + 1d6 + 1d6 + 1d6 ⇒ (4) + (4) + (1) + (1) + (2) + (3) + (3) + (3) = 21 About my usual luck. :(


It was on fire when I got here!

Junkyard wanders off with a nod.


It was on fire when I got here!

"Tomorrow it is then." Junkyard sighs, starting his checklist of what is needed.


It was on fire when I got here!

Junkyard has been sitting and listening, the magic bothers him as always, but magic is always going to be involved these days.

He shrugs. "Lets just make sure we have a way out for when the drek hits the fan."
He looks at Bronze, "An maybe something heavy that'll hurt anything like a wyrm?"


It was on fire when I got here!

Junkyard starts working on the needed chemistry. He lets Derek assist, keeping a careful eye on him and double checking everything they do.

"Not that I don't think you can do it Chummer, but I always double check the explosives. That's why I still have all my original fingers."

We're also doing this well away from Blue's immobile body.

Chemistry +2 for Derek assisting: 8d6 ⇒ (4, 6, 6, 3, 2, 4, 6, 1) = 32 3 hits?

Junkyard also makes a Medicine check to see if he can offer any advice or help for Derek's battle to beat his addiction?

Medicine: 6d6 ⇒ (4, 6, 4, 5, 1, 2) = 22 2 hits?


It was on fire when I got here!

Sorry, didn't realize I had to go. I was wondering where everyone was?


It was on fire when I got here!

Junkyard isn't happy working with Derek, but he wants to see if the Rigger has truly changed his spots?

Engineering (Derek assists) 7d6: 1d6 + 1d6 + 1d6 + 1d6 + 1d6 + 1d6 + 1d6 ⇒ (3) + (1) + (5) + (4) + (3) + (3) + (4) = 23 = 6 hits.

Chemistry (Derek assists) 9d6: 1d6 + 1d6 + 1d6 + 1d6 + 1d6 + 1d6 + 1d6 + 1d6 + 1d6 ⇒ (4) + (3) + (2) + (2) + (5) + (5) + (1) + (6) + (3) = 31 4 hits.


It was on fire when I got here!

Junkyard stands up and stretches a little, joints popping, showing that however relaxed he may have looked he was feeling some tension during the meet.

"I'll get the building plans and see if we can get in quiet, or of we'll need a door opener?"

Nodding to the others he leaves.


It was on fire when I got here!

Hope it's nothing too serious.


It was on fire when I got here!

"As long as it's the real deal and not some chip fantasy." Junkyard says in a neutral tone.

He's clearly not impressed with what he's found so far.


It was on fire when I got here!

Glancing at Blue as he passes Junkyard ambles in, pausing with a barely concealed look of contempt at Derek before nodding at Alter and slumping onto the other end of the couch. "Hoi, who's up today?" He asks her.

He lights up a death stick and studies the room carefully. One hand still resting casually close to his holstered pistol.

Noting Alter is in communication with the drekhead Junkyard remarks "Tell him I'm shooting his rig if he's not out in the next minute." It's hard to tell if he's serious as his tone doesn't change from his usual quiet rumble.


It was on fire when I got here!

Hmm. Should I jigger the skills a bit and bump up Biotech if I'm the only one with any medic?

Also I took the Alcohol skill so Junkyard is probably brewing his own in the back of his garage. Potato vodka anyone?


It was on fire when I got here!

Some very interesting relationships coming in here. :)

As someone whose occupation involves high explosives Junkyard doesn't like sloppy work, or surprises. So he was always hostile to Drekhead Derek.

While he gets on well enough with the others in the team Junkyard always saw shadowrunning as a job, not a life. So as long as they were professional and did their work smoothly and efficiently he was happy to work with them, but saw no real reason to hang around outside the jobs they pulled.

Alter - Two out of three ain't bad. Kikari and Taiyo are fine, and even Tsuki is only trying to get him to be a little more crazy. Even if he does tell her he's naturally boring.

Bogatir - Makes Junkyard a little cautious, both for the extreme cyberware, and the fact that he's obviously tired of shadowrunning. Even so he's a professional so Junkyard prefers to work with him.

Blue - Junkyard likes Blue, even if their interaction is mainly awkward bursts of conversation mixed with uncomfortable silence.

Bronze - Bronze is good at what he does, so Junkyard is fine with that. Though the undercurrent of hatred and his hair trigger around cops worries Junkyard.

As far a race goes Junkyard was a streetkid and doesn't see much difference between himself and anybody else at that level. He had friends and enemies of all races growing up.

He lives in a small garage in a low class area. (Neighborhood to be decided.)


It was on fire when I got here!

Checking in.

More Boom for your buck.