| Junker |
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Pathfinder Adventure Path Subscriber
quibblemuch wrote:
The Husk of Xhamen-Dor's unspeakable presence worked awesomely at our table. The players nearly all failed the save. Having half their actions taken up by complying with a Great Old One's horrifying will (i.e., moving towards it) and the other half fighting against it made for a perfect lovecraftian horror RP experience.
"I must destroy this thing! I must move towards this thing!"
Fantastic!
I have a question I failed to get an answer to by googling on "Unspeakable Precence" do you get one save on this ability ? and If you failed are there any ways to get rid of the effect !! Also, If you succeed at the save is the effect ongoing and require a new save ?