|
Julius Anderson's page
165 posts. Alias of alexgndl.
|
Full Name |
Julius Anderson |
Race |
Half-Elf |
Classes/Levels |
Swashbuckler (Inspired Blade) 1/Investigator (Empiricist) 2 | HP 24/24 | AC 18 (Touch 13, FF 15) | CMD 15 | Fort +1 Reflex +8 Will +3 | Init +3 | Low Light Vision, Perception +15 |
Gender |
Male |
Size |
Medium |
Age |
29 |
Alignment |
Neutral |
Location |
Ustalav |
Languages |
Elven, Common, Aklo, Infernal, Abyssal, Orcish |
Occupation |
Poking holes in people/things and knowing literally everything |
Homepage URL |
https://www.myth-weavers.com/sheet.html#id=1234763 |
Strength |
10 |
Dexterity |
16 |
Constitution |
12 |
Intelligence |
18 |
Wisdom |
10 |
Charisma |
8 |
About Julius Anderson
Julius's Character Sheet
Julius Anderson
Half-Elf Swashbuckler (Inspired Blade) 1/Investigator (Empiricist) 2
N Medium Humanoid
Init +3; Perception +15 (Low-Light Vision)
-----------------
DEFENSE
-----------------
AC 18, touch 13, flatfooted 15 (+3 Dex, +4 armor, +1 shield) (+1 Dodge against Crit confirmation)
HP 24 (1d10 + 2d8 +3)
Fort +1, Ref +8, Will +3 (+2 racial vs enchantment spells/effects, +2 trait vs fear, Immune to sleep effects)
-----------------
OFFENSE
-----------------
Speed 30ft.
Melee Rapier +5 (1d6+3, 18-20x2 crit)
Ranged
-----------------
MAGIC
-----------------
Extracts Known:
1st Level (DC 15, 3 prepared/day)-Adhesive Spittle, Cure Light Wounds, Reduce Person, Enlarge Person, Heightened Awareness, Long Arm, True Strike
-----------------
STATISTICS
-----------------
Str 10, Dex 16, Con 12, Int 18, Wis 10, Cha 8
BAB +2; CMB +2; CMD 15 (+2 against Disarm while wielding Rapier)
Feats Skill Focus (Perception), Weapon Finesse (Rapier Only), Weapon Focus (Rapier), Fencing Grace, Weapon Versatility (Rapier)
Traits Enduring Stoicism (+2 on saves vs fear, +1 Intimidate), Student of Philosophy (Int instead of Cha for Diplomacy, Bluff), Lepidstadt Scar (+1 Dodge to AC when confirming crit)
FCB Swashbuckler, Investigator +2 hit points
Skills (10 per level (8/level at level one)
Acrobatics +4, Appraise +8, Bluff +9, Craft (Alchemy) +9, Diplomacy +8, Disable Device +5, Intimidate +4, Kn. Arcana +8, Kn. Local +8, Kn. Planes +8, Kn. Religion +8, Perception +10, Sense Motive +4, Sleight of Hand +4, Spellcraft +8, Stealth +4, Use Magic Device +4
Languages Elven, Common, Aklo, Abyssal, Infernal, Orc
Equipment Chain Shirt, Rapier, Buckler, Mwk Backpack
Special Panache (5 points/day), Deeds, Alchemy, Trapfinding (+1), Inspiration (5/day), Ceaseless Observation
Current encumbrance:
Money 0 gp
|