Spell Sovereign

Julien Slade's page

31 posts. Alias of Wolfwaker (RPG Superstar 2013 Top 8).


Full Name

Julien Slade

Race

Half-Elf

Classes/Levels

Investigator (Empiricist) 1l HP: 9/9 | AC: 17 | T: 13 | FF: 14 | CMD: 14 | Fort: 1 | Ref: 5 | Will: 1 (+2 charm/compulsion; +2 enchantment) | Init: +4* | Perc: +5 (+1 traps)

Gender

Male

Alignment

LG

Languages

Common, Elven, Varisian, Ancient Osiriani, Thassilonian, Draconic, Tien

Strength 12
Dexterity 16
Constitution 12
Intelligence 18
Wisdom 8
Charisma 8

About Julien Slade

PFS #110694-3
Faction: Dark Archives
Str 2/12
Dex 10/16
Con 2/12
Int +10/18
Wis -2/8
Cha -2/8

PFS #110694-3
Faction: Dark Archives

status:

HP 8/8
1/1 (remaining) Dancing Lights
1/1 Darkness
1/1 Faerie Fire

Inspiration Pool 5/5
0 pts: Know/Ling/Spellcraft
1 pt: any skill check
2 pts: attack or save
Replenishes on insp roll of 6 or natural 20 on Sense Motive or Knowledge

Bio
Julien was an orphaned half-elf, adopted by two scholars at the University of Lepidstadt. With a long adolescence, a natural curiosity, and a library of resources, Julien was able to educate himself in a wide variety of subjects. He is slow to pick up on social cues, but his sharp mind makes sense of them eventually.

Julien Slade
Male Half-Elf Investigator 1
LG Medium humanoid (human,elf)
Init +3
Senses Low-light vision; Perception +5 (+1 more for traps)

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Defense
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AC 17 (+3 Dex, +4 armor)
touch 13
flat footed 14
hp 9 (1d8+1)
CMD 14
Fort +1
Ref +5
Will+1; +2 racial vs. enchantment, +2 trait vs. charm/compulsion; immune to sleep
--------------------
Offense
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Speed 30 ft.
melee +1
Aklys (1d8+1) (club on cord, 20' range, retrieve as move, trip)
ranged +3
BAB: +0
CMB: +1

Skills:

Skills (10):
Craft: alchemy :1 +3 class +4 Int +1 investigator=+9
Disable Device:1 + 3 class + 3 Dex +1 trapfinding -1 ACP=+7
Kn. Arcana:1 +3 class +4 Int=+8
Kn. Local:1 +3 class +4 Int=+8
Kn. History:1 +3 class +4 Int=+8
Kn. Nature:1 +3 class +4 Int =+8
Linguistics:1 +3 class +4 Int=+8
Perception:1 +3 class -1 Wis +2 race =+7 (+1 traps)
Spellcraft:1 +3 class +4 Int=+8
Stealth:1 + 3 class + 3 Dex -1 ACP=+6

Class Features:

Alchemy: formulae known: 6 (Disguise Self, Enlarge Person, Reduce Person, Crafter's Fortune, See Alignment, Expeditious Retreat? Shield? CLW?)
Extracts/day 2
Prepared: Enlarge Person
May use craft: alchemy to identify potions (as detect magic)

Inspiration (+1d6 exploding) pool=5 (Int +1/2 level)
0 pts: Know/Ling/Spellcraft
1 pt: any skill check
2 pts: attack or save
Replenishes on insp roll of 6 or natural 20 on Sense Motive or Knowledge

Trapfinding: +1 perception and disable device

[Spoiler=Racial Traits, Feats, Traits]
Keen Senses: +2 perception
Low-light vision
Ancestral arms: Aklys
Drow Magic: dancing lights, darkness, and faerie fire 1/day

Traits
Child of Two Peoples: +2 trait bonus vs. charm/compulsion, knows Elven and Varisian (from People of the North)
Tireless Intellect: reroll 1 Int skill 1/day

Feats
(starting): Two-Weapon Fighting

Equipment::

Chain shirt (100 gp, +4 ac, +4 max Dex, -2 ACP)
mwk alkys (305)
aklys (5)
lt. crossbow (35)
20 bolts (2)
cold iron dagger (4)
3x oil (0.3)
tindertwigs (5) 5

PF kit (12)
2 bandoliers (1)

Pathfinder’s Kit: This kit consists of a backpack, (a bedroll), a belt pouch, a clay mug, a dagger, 2 fishhooks, flint and steel, a sewing needle, a signal whistle, 50 feet of string, 50 feet of thread, a waterskin, (a week’s worth of trail rations), and a whetstone. - 12gp

Carrying capacity 43 lbs. (light)

14.7 gp

1 XP, 2 PA