Status:
Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5 "A thought just came to me while I pondered a way though. Ellara, can you take the princess' guise? Security might be a little more lax everywhere, if they've spotted the 'princess' at some remote location. And you're the most escape-capable of all of us to lead them on a merry chase."
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Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5 "Nonlethal takedown is not exactly my forte. That said, even hampering myself like that, I'm more than a match for most warriors. Unfortunately, I'm not certain my ship could be our escape route. If I could get it out of the blockade while we're not on board, and then we could meet it somewhere, we could use it as an escape route, but otherwise, it's a tough call."
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Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5 "Welcome to the Hellborne Crusader, ladies and gentlemen. Make yourselves comfortable, you're welcome to anything, including my quarters. I imagine those not quite as used to the sea might appreciate a more comfortable bed." Did we detour to get Bear Druid back too?
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Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5 "My ship is in the harbor, if we take it out from the dock, I think we'd be safe for the night to heal our wounds, and arrive back on the morrow. I'm not sure our ships doctor is up to the task for the shattered leg, but otherwise I think we could recuperate."
Status:
Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5 "Well, the event is tomorrow, so our first priority is SURVIVING till then. And preferably getting your bodyguards some medical care." Is the Palace close enough to the docks that I could suggest resting the night on my ship?
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Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5 "That said, both your new resources, and your old guard are.. Well.. Not in the best of shape at the moment. Time to rest would be greatly appreciated before assaulting the castle walls with only a lady, a pirate, a fox, a dog, a bear, a berserker, a ghost, and a woman with a crippled leg. Unless you've got a surefire plan, we're at great risk."
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Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5 "Which leads to another excellent question. With us where? Do we wish to flee, hide, or take the fight to them? For flee or hide, I have a ship, but I'm not sure how to get into the palace."
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Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5 "Well, no, we are not exactly safe. But we are far more dangerous than the those chasing you, will that do?" Julie lets the still hot blade of her weapon rest in its sheath, the scent of scorched would emanating from within. She takes a moment to fix an errant hair before turning, curtsying, and presenting herself more formally. "Lady Julienne Hazier of House Garesh, at your service. You have some bodyguards who would likely love to see you safe and sound, would you like to go to them, or have them brought here?"
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Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5 "That's the spirit, Kiyomi!" Julie applauded Kiyomi's sudden enthusiasm and bloodlust. But she was also still focused on the monster in front of her and entirely missed the fact that Kiyomi's attack had in fact been meant for her. Or possibly that it had happened at all.
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Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5 Fourth? Fifth? Verse, same as the first. Defensive To Hit: 1d20 + 13 + 3 - 4 ⇒ (14) + 13 + 3 - 4 = 26
I'm going to feel like a dolt if electricity damage was healing it this whole time and that's why it's living so long.
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Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5 Will Save: 1d20 + 9 ⇒ (8) + 9 = 17 Defensive To-Hit: 1d20 + 13 - 4 + 3 ⇒ (1) + 13 - 4 + 3 = 13
Probability Twist Reroll to hit: 1d20 + 13 - 4 + 3 ⇒ (12) + 13 - 4 + 3 = 24 "Magic seems ineffective, so I think bludgeoning it down like this is our most effective tactic here." Julie seemed to miss that Ellara had been confused, and was instead congratulating her on joining the melee.
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Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5 "Take your time figuring out what hurts it. This brute is no warrior.." Julie's voice positively gushed with overconfidence in response to Ellara. She took the beast not adapting strategy to find a way around her solid defense as proof it had no tricks left to play.
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Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5 Defensive To Hit: 1d20 + 13 + 3 - 4 ⇒ (19) + 13 + 3 - 4 = 31
Julie smiles, it seems that the great lumbering brute, while powerful, was no match for Julie's skill, and she continued to fight defensively, preventing it from moving forward towards her allies, while attempting to chip away at it. AC 30, 24 base +3 enhancement +3 dodge
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Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5 Holy.. Dueling Sphere.. Bleed damage that works for my chainsword and Cut From the Air... Yess..... If I can still take Smash From the Air at level 9 I totally wanna make the switch..
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Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5 Defensive To Hit: 1d20 + 13 + 3 - 4 ⇒ (9) + 13 + 3 - 4 = 21 +3 from if the target counts as metal-ee. I think this is the case.
With this being her second encounter with a powerful lumbering brute in the last ten minutes, Julie again adopted a more defensive stance, albeit, with much more intent to kill than last time, lightning arcing from her blade and all around her as she struck. AC 30, 24 base +3 enhancement +3 dodge
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Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5 "... Ow." Julie plucked an arrow out of her side as she warily opened an eye to look at the door. She channeled energy one last time for the day before attempting to open the door. Maybe the key worked on this one too? Channel Energy: 2d6 ⇒ (2, 3) = 5
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Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5 Having finally recovered, Julie glanced around at how no one else had done anything the entire time she had been incapacitated. "Truly? Is everyone else helpless before the frightful runes? I'll do it myself." Julie walks forward once more, closing her eyes to avoid the runes. She slashed her blade along the walls as she passed, hopefully destroying the runes for her compatriots to follow.
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Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5 Julie blinks, and attempts to attack again until the place stops being magical. Meh. Don't really have any options but brute force and ignorance unless someone who hasn't been speaking up wants to try to solve things.
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Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5 Perception: 20 + 11 = 31 Unless someone else figures out how to get through before her or the man has a trap in his pants, Julie will take her time rifling through the man's pockets. She might find some other trinket she might like.
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Lady Pirate 5 HP 28/44 | AC 24 | T 18 | FF 16 | F +7 | R +6 | W +9 | Init +9 | Per +11 | Mana 2/6 | Copycat 3/5 | Channel 0/5 "Just you wait, door... Someday I'll have a spell of opening or unlocking or something." Julie whispers at the door as she gazes at it sitting there all innocent like.
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