I'm afraid there were too many suggestions present for me to go through them all, so I have no idea if the ideas in my post has been addressed or not, and I apologize if so.
I have played several great space-faring rpgs over the past 3 decades, and I have found things about the ships from all of them, that I wish to see in SF2. One feature I think would be great, is if the weapon systems used for the ships, were/are similar in name and type, to other game systems. Reason - If I have a dreadnought from an old Space Opera campaign that I want to bring into SF2, I'd like it to be easier to identify the shields/weapons types, for conversion. If I want to bring in a dynamic class freighter from an old SW Saga Edition campaign, I would like to see the conversion from one game system to the other, to be fairly available. I know Paizo isn't going to be creating a conversion system from one rpg system to an entirely different system, but if the ship's components are easier for a person to recognize, then maybe I can recreate my favourite Firefly class transport in SF2.
I am very much looking forward to seeing what ship creation/generation content comes out for SF2, in part because I'm wanting to see how conversions will work, and how they will look. Will recreating the equivalent to a stock yt-1300, under any other name, have comparable build points? will it exceed the points available? I am hoping that shipbuild rules come out soon, in part so I can get started creating conversions. It's going to happen, I'm just wanting the game mechanics to come out for play testing and for external game vehicle conversions.