THE RUSTY DRAGON
Herbo- thanks for the input, I do plan on having a caravan that was present for the opening of the temple have reoccuring NPCs. And my NPC development/number may be high, but this is only if the PCs even go to those area or choose to seek a more in-depth interaction with them. I just like to have everything covered. And if they don't use them then no issue, I will just recycle them in maybe another city they visit!
Selk- That's a great idea about associating the NPCs with an actor, I will have to do that for some of the random NPCs that I need to make on the fly to quickly have a well rounded NPC haha.
Thanks again for the input...I swear I will post my other things...want to write up the militia, the key nobles, Rusty dragon, and the bounty board!
If anyone has things to add please feel free!
Sorry for the delayed response...haven't had anyone comment on my post in over a month haha.
M0bious- thanks for the comments and I will be posting others here, I was deployed to Afghanistan when I was writing this...as you could tell I had some down time! I recently just got back from my deployment and have just been spending time with the family so haven't wrote anything new. I do have The Rusty Dragon complete and will post that in the next day or so. Thanks for following.
GeraintElberion- thanks for your input. I didn't have all my books and most my knowledge of the Pathfinder gods was from memory so my Sisters might not have all the traits of their gods. Look at a Christian minded priest and you will see types of personalities, traits, and flaws. I feel the Sisters are not the ideal/perfect priest, but do have some flaws and allows for some memorable characters rather than a priest the PCs forget the next day. I did make a side note of having Sister Arva having people work off her debt...she can always call on people to do odd jobs for her etc, or be her personal work minon.
From the AP, it doesn't seem like sandpoint is homophobia, just that is can be perceived as scandalous and some might not be as open as others in a small town like Sandpoint. In one of the large cities, no he wouldn't hide it.
For the Armory- I have adjusted the description to not be so armor/weapon heavy and added more of the tannery/ smithing type items. The intent is that the PCs can go to a one stop shop to get all their leather/smithing needs. I agree 50 militia may be to big, so I reduced it to 15. I intend for the militia to be more like background noise to the PCs, such as doing the mundane guard work, protecting the village when the PCs leave, help build any fortifications the PCs want etc. And allow for a strong relationship to be built with the Savah and her daughter.
Bottled solutions- I agree people shouldn't enter and immediately pass out, so I adjusted it to 1D4+1 round to allow the person to exit the building. Also, I lowered the DC by 1 for each adept to enter. DC 8 the first, 7, the second, 6...etc to show them building their immunity to it.
Pixies- Agree, Kaye will hear from her ear/eyes on the street of any potential high rollers coming in and will try to learn their particular taste and adjust herself to fit their needs personally.
Again all I appreciate any feedback. I also plan on hosting my first ROTRL game the 1st week of April, so I am going to finishing my Sandpoint prep in the next week or so.
I can finally respond to the post now since I have finally caught up on the thread! I have enjoyed reading your posts and I am planning on starting my own ROTRL campaign in the next couple of months. I constantly move around every couple of years, so getting a good regular gaming group is hard to come by. I would love to have your players or participate in a gaming session that had dedicated and experience players. I feel roleplaying and character/NPC developement is key to Pathfinder style games. I look forward to reading your campaign updates and wish you the best of luck.
This is what I have for the HAG FISH:
Thanks for your input Lloyd. I tried to give the sisters some "other" duties around the village, such as Sister Arva is the town banker, Sister Erica is always teaching and helping at the orphanage etc. But I will look at the other Sisters to ensure they are filling some other role than the working at the temple.
As far as the non-heterosexual population, I think it just allows for more roleplaying and unique/fun scenarios. Also, I was reading a ROTRL campaign post where Shayliss approached a female PC rather than the male PC and liked the spin. Obviously anyone reading this post can simple adjusts to their own personal flavor. The character's sexuality is not as important to me as just having a good background and understanding the NPCs in the town.
For the Curious goblin, what race is Chask? I assume a human male. I enjoy the description of the store sign. I plan on using that store in my campaign if anyone wants to do some research and have maybe some debates with Chask.
I am soon going to be running a ROTRL campaign and I really want the PCs to feel immersed in the storyline and feel attached to Sandpoint. I have taken some of the notable Sandpoint locations/NPCs and expanded on them. I am looking for feedback and if anyone has other NPCs/store ideas that I can incorporate in my campaign. Thanks in advance.
SANDPOINT TEMPLE: (I felt that Father Zantus needed some assistance)
Sister Sadia: CG Human female priest of Calistra A.K.A Sisters of the West
Sister Gerda: NG Human female priest of Gozrah A.K.A Sister of the West
Sister Erica: NG Halfling female cleric of Erastill A.K.A Sister of the South
Sister Arva: LN Human female priest of Abadar A.K.A Sister of the South
Sister Sonya: LG Human female Paladin of Sarenrae 2/cleric 3 A.K.A Sister B!&~%
Naffer Vosk: NG human male,
BEVAN�s CUSTOM ARMORY (felt the leather worker and smith should combine into one store where Savah would place custom orders for the PCs)
FAMILY GENERAL STORE
THE SANDPOINT THEATRE
THE PIXIE KITTEN
This is what I have so far, I am going to be making write ups for the hag fish and the Rusty Dragon in the next couple of days. Again thank you for your time and input. I regret any misspellings and any of my own personal side notes and abbreviations within the post.
Adding to Redchigh's comment on home rules, if you wanted to stomp on then yes I would treat it like a normal attack. However, if you wanted to jump or fall on the target, I would treat it like a falling ceiling trap or similar. The attacker would end up prone regardless of the opponent’s reflex save. I would give the guy you are about to crush a reflex save with a base of 20 assuming the opponent is of medium size and in the prone and the attack is of large size. The modifiers would be:
-5 for standing opponents