Hey guys. We've got a friend who is opting to DM our next Pathfinder group, and has decided that the 'you met in a bar' cliche has gotten a bit old and has decided to come up with an entirely original concept work.
The basis for his world, from what I have gathered so far, is that it is supposed to be an area of extreme toughness, that "if you don't a have a broken character, you have a high chance of dying." He also is putting a huge amount of emphasis on backstory and how it all translates to particular enhancements, trinkets, effects, etc. you may have come across, and none of the characters will know a damn thing about anybody else at the beginning.
Standard 4d6, 7 roll stat build. He wants to do a pre-checkup with each of the characters to feel out their backstory and possibly workout some more details before we even start gaming. We also will be starting anywhere between level 1-4, we just have to justify as to why we need to start where we do (hence the emphasis on backstory).
I'm down for this idea, I think it's really intriguing. I've been mulling over a couple characters, like a Drow Noble/vampire/Anti-Paladin, some sort of construct/wizard/metal elementalist, or even a human/two-handed fighter with a mercurial Greatsword/flaming enchantment. What do you guys think? What would be some ridiculous characters you would like to try out in this scenario?