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Sean Robson wrote: We're likely talking about matchlock, or at best, flintlock weapons. Their damage is, I believe, 1d10, but the time to reload is prohibitive. I always wonder about the damage they do... I always understood they were horribly inaccurate. I always figured the damage should be quite low but with a massive critical modifier (x6 or something). ![]()
I dont think its any harder to add or remove guns from a setting if you want to, but thats just my opinion. I'm in favour of gun rules for pathfinder (assuming we're talking renaissance style or earlier guns of course) I'd like to see a set of gun rules that are better than the optional rules in the DMG.
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People are probably gonna disapprove, but the recent film 'Pan's Labirynth' is quite a good inspiration for any one looking to make fey a little disconcerting. Until right at the end of the film your never quite certain of what the Faun is gonna do or whether he really is the helpful figure he claims to be. And the cannibal creature with eyes in its hands somes up, for me anyway, what the Unseelie court is all about! |