Jonah "Deadshot" Johnson's page

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As stated above I've homebrewed an archtype for the fighter based off of the Dragoon from the final fantasy games. Credit to this guy for alot of advice given that helped inspire this class. and to the original Dragoon archetype. you can find the new archtype here


So i know that it has been a while since the last conversion of warmage, but here is my attempt at converting the class to pathfinder. A lot of the original stuff is still there due to myself personally playing a warmage and thinking it was a solid class by itself. i just wanted to give it a bit more "oomph" and fill in dead levels. Credit to Admiral Ironbombs and Master Arminas for there help and advice for inspiring a few class features. You can find the conversion here


I know that its been a while since the last post but I would like to propose something. In the SRD for bucklers it states that you can use a a weapon in the same hand that a buckler is strapped to so in thoery you could allow a warmage to be proficient with a buckler and then maybe later on gain proficiency in a light shield.


Oceanshieldwolf wrote:

@Jonah - at the end there you are comparing races to classes. That won't help much. Also, what if your half-dragon race is a barbarian or sorceror?

Personally I don't find the Draconic Rage particularly overpowered, but the stat array of bonuses to three abilities and one of those at +4 is an indication that this is a strong race.

The Dragonform feat - what do you mean by a medium dragon? A Medium dragon or a medium dragon. If you are changing into a dragon than that is also incredibly strong.

The reason you might find people are saying this is unbalanced is that the title of your thread is "needing homebrew race playtested", and you state you are too busy right now. Other people might be too busy also, but a quick glance at this shows folks that this is much more powerful than core races. How you might think it is underpowered, or underpowered in comparison to core races will raise some eyebrows.

Personally it just feels overpowered and unfortunately overused as a trope. If your group likes it and wants to use, give it a go, and then just pare it down as you go.

i see your point... gauging this to core races was not what i was going for. i guess trying to make a playable race without level adjustment is harder than one realizes. ill just take this back to the drawing bored and give it a lvl adjustment +5 until i can tweek it a bit more...


ShadowcatX wrote:
Jonah "Deadshot" Johnson wrote:
and yet noble drow exists.... which is like a 30 something... at the same time alot of the abilities given have large resrictions... draconic rage only lasts for 3 rounds and cant be stacked on each other, and even the dragon form feat has less of a duration than the actual spell and won't even scale in comparison to the spell at higher levels.

1) No one allows players to play drow nobles without some other balancing factor (ie. all drow nobles or other powerful races, LA, etc.)

2) Drow nobles are not balanced, they're not intended to be. And yet they're still weaker than your race.

3) Paizo can get away with putting out non-balanced items without people caring, you cannot.

So, no, your race isn't balanced. It isn't close. it is so laughably imbalanced I literally didn't know what you wanted it balanced with regards to.

1) not all DM or players for that matter care...its a matter of making the challenges harder for that character to over come

2) then why stat it so that people can play it? i mean the same logic goes to stating gods in 3.5. if you don't want it playable don't come up with rules to make it playable
3) how does this even make sense! if paizo can make an OP class, race, ect. official without everyone getting butthurt then why can't a regular player make one using their EXACT SAME RULES.

i understand that the RP points are high. and the "tweeks" i mentioned earlier were actually rules i set in place so that the abilities i gave couldn't be abused, such as the breath weapon, "usable 1/day" draconic rage (which despite the title isn't actually rage) only last for 3 rounds... hardly anything to sneeze at considering how many spells can give a creature that, for longer. and none of the abilities stack meaning you cant have claws and wings and come barreling from the sky like a dropped badger.

the dragon form feat has less of a duration than the actual spell.
even with an 18 con before the +2 racial bonus your looking at 7 ROUNDS the actual spell lasts for 1 MINUTE PER LEVEL and its a 6th level spell which means its even more outrageous! a 12th level sorcerer gets to be a dragon for 110 rounds any time he casts the spell but lord and behold if a fighter can do it for a max of 8 rounds at 1st. its like you people don't even look at the mechanics that have been placed... what if the person who took the form became fatigued after shifting and had to wait a few rounds til he could shift again would that appease you.


the race building rules offer alot of choices but its kind of an all or nothing thing... they either always have the ability active or they don't have the ability... the flavor of this race was to make a half-dragon like creature that appeared human, but could temporarily access a few dragon abilities. and become a full dragon a few rounds per day.


and yet noble drow exists.... which is like a 30 something... at the same time alot of the abilities given have large resrictions... draconic rage only lasts for 3 rounds and cant be stacked on each other, and even the dragon form feat has less of a duration than the actual spell and won't even scale in comparison to the spell at higher levels.


no not a template... i was more or less comparing it as an uncommon race...its follows most of pathfinders race building rules with a few tweeks. at the end of it i think it came out to almost a 40 RP rating...


ShadowcatX wrote:
You should probably just post the race here. Even without play testing a rough idea of its power level can be determined pretty quickly.

Alright... thats fair enough...

Darast’Rek
+4 strength, +2 Constitution, +2 Charisma

Type: Dragon

Size: Medium Size

Land Base Speed: 30 ft.

Low-light Vision

+2 Natural Armor Bonus

Immunity to magic sleep and paralysis effects, as well as energy of the same type as its breath weapon

Breath Weapon (Su): 1/day a Darast’Rek can use its breath weapon, dealing 3d6 damage. The type of breath weapon is determined by the type of dragon chosen

Draconic Rage (Ex): For a number of times per day equal to ½ your Character Level (with 1 being the minimum) you can acquire one of the following traits for 3 rounds. These traits do not stack onto one another and you must wait after the first trait expires before you can select another.

  • Drakken Senses: Your eyes become more draconic allowing you the ability of Darkvision 60 ft. as well as a +2 bonus to Perception checks.
  • Drakken Claws: Channeling your draconic inheritance your fingers extend into sharp claws allowing you two natural attacks causing 2d4 damage.
  • Drakken Wings: you grow a pair of Dragon wings allowing you a fly speed of twice your base land speed.

Gain Dragon Form as a bonus feat at first level

Dragon Form feat:
Prerequisites: Darast’Rek
You can assume the form of a medium dragon for a number of rounds equal to 3 + Con modifier, this feat otherwise functions like the Form of the Dragon I spell.


Like the title says I'm needing a homebrew race playtested. its essentially a flavor variant of half dragons. you can find the racial statistics here. I'm needing to know if its OP, UP, or what have you so I can present it to my group as a playable race. my group is in the middle of two campaigns already so we don't have the chance to playtest it.


Not entirely sure if this has been brought to the table yet or not but I was looking at the Strain-Injury rules and i realized something.Strain is almost identical to non-lethal damage, and in most of my sessions non-lethal damage rarely gets brought up, so what if we were to replace non-lethal damage with strain? they heal at the same rate and in the same methods. Also what if we used a variant rule from Unearthed Arcane 3.5 and made massive damage thresholds equal to Con Modifier +2/HD. just a suggestion and open to critique


Detect Magic wrote:
The soulknife might be a good basis for such a character, though they're normally limited to melee weapons. A similar progression for gaining enhancement bonuses to your gun, coupled with "gun skills" could make for an interesting, manga-like character.

that is a good suggestion to make like an Archetype of the soulknife...thanks for the advise. I may have figured out what im gonna do with the character. thug 4/Gunslinger 11/ Magus 3/ Arcane Archer ???

I figured out story wise how to do it. My character is rather intelligent so he understands things like physics and what not, we have a duskblade (from dnd 3.5) in the group who has cross classed into wizard (which pretty much makes him a magus.) He can teach me how to channel energy while i learn from his spell book. Thankfully I have "tongues" permanently cast upon me so language barrier are not an issue.


Detect Magic wrote:

There's no reason you can't use the Arcane Archer prestige class, replacing all mention of bows/arrows for guns/bullets--that is, if your DM is okay with it.

A gunslinger/sorcerer/arcane "gunner" could serve your concept pretty well, unless I am mistaken. The only downside is that it would be a bit MAD, requiring high Dexterity, and at least decent Wisdom and Charisma. Like all characters, it would need Constitution, so that's four ability scores that you need. Then again, there's that sorcerer archetype that uses Wisdom in place of Charisma, if that fits with the character (and is allowed by the DM).

I was actually hoping for something that relied less on spells and arcane classes (Since my character comes from a non magic world like ours) and more on a special gun imbued with magic (like something an artificer would make) but i guess that could just be flavor text. I'm really inspired to make a gun like the "Shindanjuu" from Tegami Bachi (letter Bee)


Hey Detect Magic, any chance you could help make a PrC for the gunslinger similar to Arcane Archer, and your Gunmage build? im in a campaign where i play the worlds first gunslinger and i was hoping to get a bit of magic involved later in my progression...