Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
Reflex save: 1d20 + 4 ⇒ (13) + 4 = 17 Jomanda deftly avoids MOST of the acid, but still takes a stinging burn to the arm. As she spins to avoid the acid she comes around with a spinning kick toward the remaining elemental. Attack: 1d20 + 7 ⇒ (20) + 7 = 27
Oooo my first critical threat on PbP, i'll roll to confirm
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
Swift Action to use Martial Flexibility to gain Dedicated Adversary (Earth Elemental)
Jomanda sidles past Valon's position and attempts to strike at the damaged Elemental, striking a dramatic pose in time with her punch and music unheard by others.
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
Oh hey my fluff post didn't go through. Jomanda's eyes sparkle not unlike the gems just handed to her. "Just doing our duty, sir." she says to Boss in a tone that definitely doesn't match her expression before heading off to blow all the gifted gems practicing her ability to read others.
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
Sense Motive: 1d20 + 6 ⇒ (15) + 6 = 21
Jomanda peers carefully at the woman until she recognizes her trickery. She approaches the nearest guard-person and notifies them about the problem. "Mind if I join in? What's the buy-in for this one?" she asks as she sits at the table and makes a long-winded show of shuffling through her meager purse, attempting to stall.
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
Spotting the 'General' entering the games room, Jomanda makes a pass at walking by in the opposite direction while observing the woman closely. Perception roll: 1d20 + 6 ⇒ (5) + 6 = 11
Wow. Just wow. I played a game last week with a different character that every single player's rolls were at least that bad, if not worse. Needless to say, it didn't go well. 0 fame/pp from it.
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
"Interesting turn of events... though I can't rightly say I'm surprised Othis is trying to screw with us again." Jomanda scowls. "I'll volunteer to watch the tables. I have a good eye for people's intentions so if we see this 'General' I'll see what she's up to."
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
"Catching a cheater? Now this is right up my alley." Jomanda stands straight and starts running scenarios through her head to catch them in the act - in the most dramatic way possible of course.
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
Well, Jomanda can stand at the end of the hall as a sentry, she's pretty good at spotting things. Not much else she's going to be good for here. We might just need to hope for a successful UMD roll from Xukong
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
Jomanda digs through her pockets, pulling out some lint, a small string, a stick, and some old, strange chewed-on material. Finally she finds a single gold coin and 8 silver coins hidden in her chest wrapping. "About all I've got, friends. I don't travel with much."
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
Sense Motive: 1d20 + 6 ⇒ (7) + 6 = 13 Jomanda recognizes that something is off and puts a hand on Malvic's shoulder to stop him. "Hold up, there's more to this than we know isn't there, Dell?" unlikely Diplomacy attempt?: 1d20 - 2 ⇒ (13) - 2 = 11 I'm pretty sure as long as someone has pointed it out, anyone can make the diplomacy check to ask him what's up
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
Fort vs Poison: 1d20 + 3 ⇒ (7) + 3 = 10 As suddenly as the dramatic music starts, it cuts off with the sound of Jomanda collapsing face first into the dirt of the arena, barely a bruise on her. "Dirty sons of..." she mutters as she falls.
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
"I'm always okay with some mischief if it gets to the bottom of a problem. I don't know much I can actually assist beyond running interference though." Jomanda pipes up from her place on the floor, previously seeming uninterested.
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
I was getting the feeling that it was supposed to be a reference to the multitude of military/police academy shenanigans movies out there, so it's mostly expected to break into the commanding officer's quarters and 'find out why he/she's being such a jerk to us'
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
"I'm not really one for sneaking around..." Jomanda flexes her rather bulky arm muscles. "When it comes to a fight though, either I break you, or I break your weapons. I doubt smashing the lock open would be a good plan."
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
Firstly, the heck is a Dell Darkblade? I don't remember that name at all. NEVERMIND I WENT BACK AND READ! Haha. Jomanda spends most of her time not in training lounging lazily on her bedroll.
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
Knowledge (Planes) untrained: 1d20 ⇒ 10 Cleaning her ears with a bored expression through the first tirade of questions, Jomanda thinks for a moment. Just before she can ask even more condescending questions, she blurts out an answer that she overhearing during the research.
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
Swim check 1: 1d20 + 4 ⇒ (7) + 4 = 11
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
I think it's two successes in a row to get over? Climb checks for herself: 1d20 + 4 ⇒ (5) + 4 = 9
Jomanda misses her step for the boost at first, then scrambles back up to her original position without any help. She misplaces her footing as she tries to go higher, but catches Drukpa's and Xukong's outstretched hands, hauling herself up to the top. "Thank you, my friends."
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
Jomanda stands against the wall and attempts to reach up, giving her hands as extra footholds for Drukpa in case he needs it. Climb to aid another: 1d20 + 4 ⇒ (14) + 4 = 18
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
Jomanda plants her feet and prepares to help swing the next person up the wall past her. Climb to aid another: 1d20 + 6 ⇒ (17) + 6 = 23 and I did it again, posted with the wrong alias. Looks like it didn't add him back to the current character list this time though.
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
Jomanda has a +4 climb without armor. Not the greatest, no skills points assigned to it. Never actually seen many people put points INTO climb before. "Let me test the waters and see what's going on here." Jomanda unbuckles her leather armor drops it on the ground before doing a few stretches. She approaches the wall and studies it for a moment. Perception: 1d20 + 6 ⇒ (13) + 6 = 19
She can't quite make out the tripwire from this angle but she reaches up and grasps the first part of the wall. Feeling rather surefooted, she quickly finds her marks and pulls herself up to the 7 foot mark. Perception again if allowed?: 1d20 + 6 ⇒ (9) + 6 = 15 The tripwire must be just behind a foothold from her field of view, because she still cannot see it. "Alright, I'll stay here and help people up from this point. I've got a good hold." Would this be an aid another that I can make, even though I'm already on the wall?
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
Yes indeed that's what I planned. I'll just post as though it didn't go screwey with my rolls Jomanda smirks at the Captain, then hurls her buckler into the air. She immediately drops to the ground and shimmies under the wire as fast as she can, barely standing up in time on the other side to catch the shield on its way down. She strikes the same ridiculous pose. "Hmph."
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
Strength (throwing her buckler high in the air): 1d20 + 4 ⇒ (14) + 4 = 18 Escape Artist (Armor, no buckler): 1d20 ⇒ 16 Escape Artist (Armor, no buckler): 1d20 ⇒ 7 Huh. So that's weird. I originally rolled and got 16 and 14, and then when I made space to add the strength roll and some text, it... rerolled my second Escape Artist check? I thought it was scripted to keep the rolls.
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
Jomanda sniffs in disdain, nose in the air. "A balancing act? Seriously?" Acrobatics (with armor): 1d20 + 6 ⇒ (12) + 6 = 18 She begins to stroll across the beam, nonchalant with her hands in her pockets. Acrobatics 2 (with armor): 1d20 + 6 ⇒ (15) + 6 = 21 As she nears the end, she makes a very obvious show of pretending to lose her balance, then hops nimbly off the end of the beam. She turns around and strikes a rather ridiculous looking pose, fixing Othis with a glare. "Not even worth my time."
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
Perform (oratory): 1d20 - 2 ⇒ (1) - 2 = -1 Jomanda has no idea what sort of chants she's supposed to be repeating, and frankly doesn't care. She simply bellows unintelligibly at the top of her lungs along with everyone's chanting.
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
Sorry I was unable to post, I had a solid 34 hours of being drunk for a friend's birthday. Fortitude: 1d20 + 3 ⇒ (14) + 3 = 17 "I'm better than this work, but I'll be damned if I underperform."
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
Jomanda takes a small bundle of sticks from her pocket and breaks them into slightly different sizes. She dips the end of the shortest one into a nearby bowl of stew to change the color and holds them out for people to take. "Take one, and I'll know exactly which one each of you has." Sense Motive: 1d20 + 6 ⇒ (13) + 6 = 19 She carefully reads the expressions on everyone's faces as they take a stick. "I know what you're thinking. You have the shortest stick!" she points at one of the men dramatically.
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
Jomanda rolls out her bedroll in the corner without a word. Nothing to clean up if it's your own bed. She lounges with her hands behind her head and her ankle resting on her knee for the rest of the time until dinner.
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
Jomanda strolls alongside the party attempting to portray an air of calm but her eyes wildly shooting back and forth at all the sights betrays her, not to mention her mouth slightly agape.
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
On another note, Malvic, what line are you putting that Spoiler tag in to get it to go beneath the other stats? I was wanting to do that with my Spells Per Day data on a different character.
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
For the most part, yes. I haven't really been keeping up with Diamond is Unbreakable, but the first two seasons were great. Honestly just not the biggest fan of the Stands(otherwise I'd be a summoner). The original idea was to "ORA ORA ORA ORA" someone's sword/armor to pieces with Pummeling Strike into Greater Sunder for punch-through damage. It does seem like I can still do that, just can't bypass the hardness with it (??) The jury is still out on that one, I need to see if I can get a FAQ for it, and the Rules Forums has been less than helpful. I need to know if only the 'hit' that finishes off breaking the weapon will count with Greater Sunder or if it will allow me to add all the hits (minus hardness for each one) and then count that as the damage to the object.
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
"Jomanda Josebeth, at your service. My friends call me... JoJo." She says with unnecessary drama, hands in her pockets and her long coat flowing behind her at a strange angle, almost as if it were blowing in the wind. "I see what they did with the name, rather interesting considering the locale."
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
Yes indeedy! Jomanda's entire character concept is "If you need to fight with a weapon, you're not man enough", and then she snaps your sword in half with her fists. I was planning on a Pummeling Style build for sundering, but I learned that (for whatever weird reason) the Pummeling Style effect only works on DR, not hardness.
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
For GM Crunch: Here is the Item Hardness/HP Quick Reference
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
Sadly I mostly only get a chance to post while at work, and as with most office spaces for non-management, I can't add things like that to my browser. Despite the fact that I've come across at least 4 things I could do to optimize my workspace in the 8 months I've been here.
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
That would be great! I was just now doing some research to see if I could do it myself.
Female Human Steel-Breaker Brawler 1 | HP 10/12 | AC 17, Touch 12, Flat 15 | Fort +3, Ref +4, Will, +2 | Per + 6
posted with wrong name... copy and paste! wrote:
One day I'll get the hang of switching my "Post As". As everyone arrives at the library, Jomanda picks a random book of the shelf and starts to flip through it, feet up on the table.
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