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John Masiatto's page

8 posts. Alias of Echos Myron.


Full Name

John Alexander Masiatto

Age

32

About John Masiatto

Sheet:

Johnny Miasma

Power Level: 10; Power Points Spent: 165/165

STR: +0 (10), DEX: +0 (10), CON: +0 (10), INT: +0 (10), WIS: +0 (10), CHA: +0 (10)

Tough: +0/+10, Fort: +6/+10, Ref: +6/+10, Will: +5/+11

Skills: Acrobatics 5 (+5), Bluff 2 (+2/+12), Drive 12 (+12), Intimidate 7 (+7/+15), Investigate 5 (+5), Notice 8 (+8/+15), Stealth 2 (+2/+13)

Feats: Attack Focus (ranged) 2, Equipment 2, Fearless, Improved Initiative, Luck, Move-by Action, Precise Shot

Powers:
Relic Alterations (Container, Passive 10)
. . Enhanced Trait 27 (Traits: Will +6 (+11), Fortitude +4 (+10), Reflex +4 (+10), Stealth +11 (+13), Bluff +10 (+12), Notice +7 (+15), Intimidate +8 (+15), Feats: Attack Focus (ranged) 2, Fearless, Improved Initiative)
. . Mind Shield 4 (Impervious +4 to Will saves vs. Mental effects)
. . Protection 10 (+10 Toughness)
. . Super-Senses 9 (darkvision, detect: Fear 2 (ranged), extended: Detect Fear 1 (-1 per 100 ft), spatial awareness)
Shadow Hop (Teleport 6) (600 ft. as move action; Accurate; Medium (Shadows), Short-Range; Change Direction, Change Velocity, Easy, Turnabout)
Shadow Manipulation (Array 20) (default power: telekinesis; Subtle (subtle))
. . Cosmic Horror (Linked)
. . . . Fearmonger (Emotion Control 10) (Linked; DC 20; Burst Area (50-1250 ft. radius - General), Selective Attack; Distracting, Limited to Emotion (Fear), Side-Effect 2 (always - Bruise); Custom (Feature (Prevents Involuntary Transformation)), Progression, Increase Area 4 (area x25))
. . . . Obscure 10 (Linked; affects: 1 type + visual - hearing, Radius: 5000 ft.; Selective Attack; Tiring)
. . Madness (Confuse 10) (Array; DC 20; Burst Area (50 ft. radius - General), Insidious, Selective Attack)
. . Shadow Choke Cone (Suffocate 10) (Array; DC 20; Cone Area (100 ft. cone - General))
. . Shadow Clone 10 (Array; DC 20, Feats: Quick Command; Action (move); Distracting; Interpose, Mental Link, Progression, # Clones 2 (5 clones), Sacrifice)
. . Shadow Grab (Snare 9) (Array; DC 19; Backlash, Transparent; Obscure Sense (Vision), Tether (900 ft.))
. . Shadow Throw (Telekinesis 10) (Default; Strength: 50, Carry: 4.3 tons / 8.5 tons / 12.8 tons / 25.6 tons, DC 25, Feats: Improved Disarm 2, Improved Trip; Damaging; Precise, Split Attack 3 (4 targets))

Equipment: Heavy Pistol

Attack Bonus: +8 (Ranged: +10, Melee: +8, Grapple: +8)

Attacks: Fearmonger (Emotion Control 10) (DC Staged/Will 20), Heavy Pistol, +10 (DC 19), Madness (Confuse 10) (DC Will 20), Shadow Choke Cone (Suffocate 10) (DC Fort 20), Shadow Grab (Snare 9), +10 (DC Ref/Staged 19), Shadow Throw (Telekinesis 10), +10 (DC 25), Unarmed Attack, +8 (DC 15)

Defense: 20 (Flat-footed: 15), Knockback: -5

Initiative: +4

Drawbacks: Hunger, moderate, Fear +2, Involuntary Transformation, uncommon, irresistible, Recurring Nightmares, common

Languages: Native Language

Totals: Abilities 0 + Skills 11 (41 ranks) + Feats 5 + Powers 106 + Combat 36 + Saves 17 - Drawbacks 10 = 165

Backstory:

Horrid screams snapped John Masiatto out of his daze. The job, playing lookout at the Museum of Natural History, was supposed to be easy. They'd come in, he'd play the tourist taking some photos while the others did the heavy lifting, he'd notify them if any guards were coming their way and he'd try his best to distract them. Same as he's been doing for the last 10 years. An easy night at work. But those screams, like nothing he'd ever heard.

It made him sick to his stomach, and it seemed like no one else heard them. He'd had enough. Something about it didn't seem right. The voices sounded familiar, like those of Emily and Annie. John made some mistakes recently, and he knew punishment was around the corner for him, but this couldn't be it, could it? He had to see for himself. The blood curdling screams got louder as he sneaked his way down towards the service floor of the Museum.

When John locked eyes with the ancient relic that had been calling to him, he felt his life unraveling. It drove him mad and commanded him to do unthinkable horrors, and, helplessly, his body complied. John Masiatto woke up three days later, chest bloodied and scarred, with a slowly creeping alien coldness. There were no doubts that his life would never be the same.

Unable to face his wife and daughter, John decided that it would be best if he left town and start new in Gotham City.

Complications:

On The Run:
John Masiatto moved to Gotham City from New York City to escape his past.

Addiction to Sleeping Pills:
Because the source of his power drives him mad with eldritch nightmares, John has developed an addiction to prescription-strength sleeping pills.

John Masiatto--Dead?:
Afraid that he may harm his family, John let his family believe that he died.

New Identity:
John now goes by the name Carter Blake, complete with Fake ID, to lay low while in Gotham City.